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GS2-Matchmaking

GS2 SDK Reference

GS2 SDK Reference

Models

Namespace

Namespace

Namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project.
Basically, GS2 services have a layer called namespace, and different namespaces are treated as completely different data spaces, even for the same service.

Therefore, it is necessary to create a namespace before starting to use each service.

Type Description
namespaceId string Namespace GRN
name string Namespace name
description string description of Namespace
enableRating bool Use the rating calculation function
createGatheringTriggerType enum ['none', 'gs2_realtime', 'gs2_script'] Action when creating a new gathering
createGatheringTriggerRealtimeNamespaceId string GS2-Realtime namespace to create rooms when creating a gathering
createGatheringTriggerScriptId string GS2-Script script to be executed when creating a gathering
completeMatchmakingTriggerType enum ['none', 'gs2_realtime', 'gs2_script'] Action upon completion of matchmaking
completeMatchmakingTriggerRealtimeNamespaceId string GS2-Realtime namespace to create rooms when matchmaking is complete
completeMatchmakingTriggerScriptId string GS2-Script script to be executed when matchmaking is complete
changeRatingScript ScriptSetting Script to be executed when the rating value changes
joinNotification NotificationSetting Push notifications when new players join the Gathering
leaveNotification NotificationSetting Push notification when a player leaves the Gathering
completeNotification NotificationSetting Push notification when matchmaking is completed
logSetting LogSetting Log output settings
createdAt long Datetime of creation
updatedAt long Datetime of last update

Gathering

Gathering

An entity representing a group of game players brought together by matchmaking.
It has multiple parameters for matchmaking, and the players are grouped based on the totality of the parameters.

Type Description
gatheringId string Gathering GRN
name string Gathering Name
attributeRanges AttributeRange[] Terms and Conditions
capacityOfRoles CapacityOfRole[] List of application limit
allowUserIds string[] User ID allowed to participate
metadata string metadata
expiresAt long Gathering expiration date
createdAt long Datetime of creation
updatedAt long Datetime of last update

RatingModelMaster

Rating Model Master

GS2 uses Glicko-2 as its rating algorithm.
Glicko-2 has several parameters, but GS2-Matchmaking aggregates them into a single parameter, volatility, which represents the totality of the parameters.
Volatility is a parameter that expresses the magnitude of change; the larger the value, the greater the change in the rating value.

Type Description
ratingModelId string Rating Model Master GRN
name string Rating Model Name
metadata string metadata
description string description of Namespace
volatility int Magnitude of rate value fluctuation
createdAt long Datetime of creation
updatedAt long Datetime of last update

RatingModel

Rating Model

GS2 uses Glicko-2 as its rating algorithm.
Glicko-2 has several parameters, but GS2-Matchmaking aggregates them into a single parameter, volatility, which represents the totality of the parameters.
Volatility is a parameter that expresses the magnitude of change; the larger the value, the greater the change in the rating value.

Type Description
ratingModelId string Rating Model GRN
name string Rating Model Name
metadata string metadata
volatility int Magnitude of rate value fluctuation

CurrentRatingModelMaster

Currently available master data

GS2 uses JSON format files for master data management.
By uploading the file, you can actually reflect the settings on the server.

We provide a master data editor on the management console as a way to create JSON files, but you can also create JSON files using the
The service can also be used by creating a tool more appropriate for game management and exporting a JSON file in the appropriate format.

Please refer to the documentation for the format of the JSON file.

Type Description
namespaceId string Namespace GRN
settings string Master data

ScriptSetting

Type Description
triggerScriptId string Script GRN
doneTriggerTargetType enum ['none', 'gs2_script', 'aws'] Notification of Completion
doneTriggerScriptId string Script GRN
doneTriggerQueueNamespaceId string Namespace GRN

NotificationSetting

Type Description
gatewayNamespaceId string Namespace GRN
enableTransferMobileNotification bool Forwarding to mobile push notification
sound string Sound file name to be used for mobile push notifications

LogSetting

Type Description
loggingNamespaceId string Namespace GRN

GitHubCheckoutSetting

Type Description
apiKeyId string GitHub API key GRN
repositoryName string Repository Name
sourcePath string Source code file path
referenceType enum ['commit_hash', 'branch', 'tag'] Source of code
commitHash string Commit hash
branchName string Branch Name
tagName string Tag Name

AttributeRange

Type Description
name string Attribute Name
min int Minimum attribute values that can participate in the Gathering
max int Maximum value of attributes that can participate in the Gathering

CapacityOfRole

Type Description
roleName string Role Name
roleAliases string[] List of Role Name Aliases
capacity int Number of applicants
participants Player[] List of Participant Players

Attribute

Type Description
name string Attribute Name
value int Attribute value

Player

Type Description
userId string User Id
attributes Attribute[] List of Attributes
roleName string Role Name
denyUserIds string[] List of user IDs that are denied participation

Rating

Rating

An entity that holds the current rating value for each game player.

Type Description
ratingId string Rating GRN
name string Rating Name
userId string User Id
rateValue float
createdAt long Datetime of creation
updatedAt long Datetime of last update

GameResult

Type Description
rank int Rank
userId string User Id

Ballot

Type Description
userId string User Id
ratingName string Rating name used for rating calculations
gatheringName string Name of Gathering to be voted
numberOfPlayer int Number of participants

SignedBallot

Type Description
body string Data for ballot signature targets
signature string Signature

WrittenBallot

Type Description
ballot Ballot Ballot
gameResults GameResult[] List of Results

Vote

Type Description
voteId string Vote GRN
ratingName string Rating Name
gatheringName string Gathering Name
writtenBallots WrittenBallot[] List of Ballots
createdAt long Datetime of creation
updatedAt long Datetime of last update

TimeSpan

Type Description
days int Number of days from current time
hours int Hours from current time
minutes int Minutes from current time

Methods

describeNamespaces

describeNamespaces

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DescribeNamespaces(
    &matchmaking.DescribeNamespacesRequest {
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DescribeNamespacesRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->describeNamespaces(
        (new DescribeNamespacesRequest())
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DescribeNamespacesRequest;
import io.gs2.matchmaking.result.DescribeNamespacesResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DescribeNamespacesResult result = client.describeNamespaces(
        new DescribeNamespacesRequest()
            .withPageToken(null)
            .withLimit(null)
    );
    List<Namespace> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DescribeNamespacesRequest;
using Gs2.Gs2Matchmaking.Result.DescribeNamespacesResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DescribeNamespacesResult> asyncResult = null;
yield return client.DescribeNamespaces(
    new Gs2.Gs2Matchmaking.Request.DescribeNamespacesRequest()
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.describeNamespaces(
        new Gs2Matchmaking.DescribeNamespacesRequest()
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.describe_namespaces(
        matchmaking.DescribeNamespacesRequest()
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.describe_namespaces({
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

Get list of namespaces



Request

Type Require Default Limitation Description
pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data
limit int 30 1 ~ 1000 Number of data acquired

Result

Type Description
items Namespace[] List of Namespace
nextPageToken string Page token to retrieve the rest of the listing

createNamespace

createNamespace

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.CreateNamespace(
    &matchmaking.CreateNamespaceRequest {
        Name: pointy.String("namespace1"),
        Description: nil,
        EnableRating: pointy.Bool(true),
        CreateGatheringTriggerType: pointy.String("none"),
        CreateGatheringTriggerRealtimeNamespaceId: nil,
        CreateGatheringTriggerScriptId: nil,
        CompleteMatchmakingTriggerType: pointy.String("none"),
        CompleteMatchmakingTriggerRealtimeNamespaceId: nil,
        CompleteMatchmakingTriggerScriptId: nil,
        ChangeRatingScript: nil,
        JoinNotification: nil,
        LeaveNotification: nil,
        CompleteNotification: nil,
        LogSetting: &matchmaking.LogSetting{
            LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\CreateNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->createNamespace(
        (new CreateNamespaceRequest())
            ->withName(self::namespace1)
            ->withDescription(null)
            ->withEnableRating(True)
            ->withCreateGatheringTriggerType("none")
            ->withCreateGatheringTriggerRealtimeNamespaceId(null)
            ->withCreateGatheringTriggerScriptId(null)
            ->withCompleteMatchmakingTriggerType("none")
            ->withCompleteMatchmakingTriggerRealtimeNamespaceId(null)
            ->withCompleteMatchmakingTriggerScriptId(null)
            ->withChangeRatingScript(null)
            ->withJoinNotification(null)
            ->withLeaveNotification(null)
            ->withCompleteNotification(null)
            ->withLogSetting((new \Gs2\Matchmaking\Model\LogSetting())
                ->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.CreateNamespaceRequest;
import io.gs2.matchmaking.result.CreateNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    CreateNamespaceResult result = client.createNamespace(
        new CreateNamespaceRequest()
            .withName("namespace1")
            .withDescription(null)
            .withEnableRating(true)
            .withCreateGatheringTriggerType("none")
            .withCreateGatheringTriggerRealtimeNamespaceId(null)
            .withCreateGatheringTriggerScriptId(null)
            .withCompleteMatchmakingTriggerType("none")
            .withCompleteMatchmakingTriggerRealtimeNamespaceId(null)
            .withCompleteMatchmakingTriggerScriptId(null)
            .withChangeRatingScript(null)
            .withJoinNotification(null)
            .withLeaveNotification(null)
            .withCompleteNotification(null)
            .withLogSetting(new io.gs2.matchmaking.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.CreateNamespaceRequest;
using Gs2.Gs2Matchmaking.Result.CreateNamespaceResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.CreateNamespaceResult> asyncResult = null;
yield return client.CreateNamespace(
    new Gs2.Gs2Matchmaking.Request.CreateNamespaceRequest()
        .WithName("namespace1")
        .WithDescription(null)
        .WithEnableRating(true)
        .WithCreateGatheringTriggerType("none")
        .WithCreateGatheringTriggerRealtimeNamespaceId(null)
        .WithCreateGatheringTriggerScriptId(null)
        .WithCompleteMatchmakingTriggerType("none")
        .WithCompleteMatchmakingTriggerRealtimeNamespaceId(null)
        .WithCompleteMatchmakingTriggerScriptId(null)
        .WithChangeRatingScript(null)
        .WithJoinNotification(null)
        .WithLeaveNotification(null)
        .WithCompleteNotification(null)
        .WithLogSetting(new Gs2.Gs2Matchmaking.Model.LogSetting()
            .WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001")),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.createNamespace(
        new Gs2Matchmaking.CreateNamespaceRequest()
            .withName("namespace1")
            .withDescription(null)
            .withEnableRating(true)
            .withCreateGatheringTriggerType("none")
            .withCreateGatheringTriggerRealtimeNamespaceId(null)
            .withCreateGatheringTriggerScriptId(null)
            .withCompleteMatchmakingTriggerType("none")
            .withCompleteMatchmakingTriggerRealtimeNamespaceId(null)
            .withCompleteMatchmakingTriggerScriptId(null)
            .withChangeRatingScript(null)
            .withJoinNotification(null)
            .withLeaveNotification(null)
            .withCompleteNotification(null)
            .withLogSetting(new Gs2Matchmaking.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.create_namespace(
        matchmaking.CreateNamespaceRequest()
            .with_name(self.hash1)
            .with_description(None)
            .with_enable_rating(True)
            .with_create_gathering_trigger_type('none')
            .with_create_gathering_trigger_realtime_namespace_id(None)
            .with_create_gathering_trigger_script_id(None)
            .with_complete_matchmaking_trigger_type('none')
            .with_complete_matchmaking_trigger_realtime_namespace_id(None)
            .with_complete_matchmaking_trigger_script_id(None)
            .with_change_rating_script(None)
            .with_join_notification(None)
            .with_leave_notification(None)
            .with_complete_notification(None)
            .with_log_setting(
                matchmaking.LogSetting()
                    .with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001'))
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.create_namespace({
    name='namespace1',
    description=nil,
    enableRating=true,
    createGatheringTriggerType='none',
    createGatheringTriggerRealtimeNamespaceId=nil,
    createGatheringTriggerScriptId=nil,
    completeMatchmakingTriggerType='none',
    completeMatchmakingTriggerRealtimeNamespaceId=nil,
    completeMatchmakingTriggerScriptId=nil,
    changeRatingScript=nil,
    joinNotification=nil,
    leaveNotification=nil,
    completeNotification=nil,
    logSetting={
        loggingNamespaceId='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Create a new namespace



Request

Type Require Default Limitation Description
name string ~ 32 chars Namespace name
description string ~ 1024 chars description of Namespace
enableRating bool false Use the rating calculation function
createGatheringTriggerType enum ['none', 'gs2_realtime', 'gs2_script'] ~ 128 chars Action when creating a new gathering
createGatheringTriggerRealtimeNamespaceId string {createGatheringTriggerType} == "gs2_realtime" ~ 1024 chars GS2-Realtime namespace to create rooms when creating a gathering
createGatheringTriggerScriptId string {createGatheringTriggerType} == "gs2_script" ~ 1024 chars GS2-Script script to be executed when creating a gathering
completeMatchmakingTriggerType enum ['none', 'gs2_realtime', 'gs2_script'] ~ 128 chars Action upon completion of matchmaking
completeMatchmakingTriggerRealtimeNamespaceId string {completeMatchmakingTriggerType} == "gs2_realtime" ~ 1024 chars GS2-Realtime namespace to create rooms when matchmaking is complete
completeMatchmakingTriggerScriptId string {completeMatchmakingTriggerType} == "gs2_script" ~ 1024 chars GS2-Script script to be executed when matchmaking is complete
changeRatingScript ScriptSetting Script to be executed when the rating value changes
joinNotification NotificationSetting Push notifications when new players join the Gathering
leaveNotification NotificationSetting Push notification when a player leaves the Gathering
completeNotification NotificationSetting Push notification when matchmaking is completed
logSetting LogSetting Log output settings

Result

Type Description
item Namespace Namespace created

getNamespaceStatus

getNamespaceStatus

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetNamespaceStatus(
    &matchmaking.GetNamespaceStatusRequest {
        NamespaceName: pointy.String("namespace1"),
    }
)
if err != nil {
    panic("error occurred")
}
status := result.Status
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetNamespaceStatusRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getNamespaceStatus(
        (new GetNamespaceStatusRequest())
            ->withNamespaceName(self::namespace1)
    );
    $status = $result->getStatus();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetNamespaceStatusRequest;
import io.gs2.matchmaking.result.GetNamespaceStatusResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetNamespaceStatusResult result = client.getNamespaceStatus(
        new GetNamespaceStatusRequest()
            .withNamespaceName("namespace1")
    );
    String status = result.getStatus();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetNamespaceStatusRequest;
using Gs2.Gs2Matchmaking.Result.GetNamespaceStatusResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetNamespaceStatusResult> asyncResult = null;
yield return client.GetNamespaceStatus(
    new Gs2.Gs2Matchmaking.Request.GetNamespaceStatusRequest()
        .WithNamespaceName("namespace1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var status = result.Status;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getNamespaceStatus(
        new Gs2Matchmaking.GetNamespaceStatusRequest()
            .withNamespaceName("namespace1")
    );
    const status = result.getStatus();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_namespace_status(
        matchmaking.GetNamespaceStatusRequest()
            .with_namespace_name(self.hash1)
    )
    status = result.status
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_namespace_status({
    namespaceName='namespace1',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
status = result.status;



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name

Result

Type Description
status string

getNamespace

getNamespace

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetNamespace(
    &matchmaking.GetNamespaceRequest {
        NamespaceName: pointy.String("namespace1"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getNamespace(
        (new GetNamespaceRequest())
            ->withNamespaceName(self::namespace1)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetNamespaceRequest;
import io.gs2.matchmaking.result.GetNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetNamespaceResult result = client.getNamespace(
        new GetNamespaceRequest()
            .withNamespaceName("namespace1")
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetNamespaceRequest;
using Gs2.Gs2Matchmaking.Result.GetNamespaceResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetNamespaceResult> asyncResult = null;
yield return client.GetNamespace(
    new Gs2.Gs2Matchmaking.Request.GetNamespaceRequest()
        .WithNamespaceName("namespace1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getNamespace(
        new Gs2Matchmaking.GetNamespaceRequest()
            .withNamespaceName("namespace1")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_namespace(
        matchmaking.GetNamespaceRequest()
            .with_namespace_name(self.hash1)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_namespace({
    namespaceName='namespace1',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Get namespace



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name

Result

Type Description
item Namespace Namespace

updateNamespace

updateNamespace

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.UpdateNamespace(
    &matchmaking.UpdateNamespaceRequest {
        NamespaceName: pointy.String("namespace1"),
        Description: pointy.String("description1"),
        EnableRating: pointy.Bool(true),
        CreateGatheringTriggerType: pointy.String("none"),
        CreateGatheringTriggerRealtimeNamespaceId: nil,
        CreateGatheringTriggerScriptId: nil,
        CompleteMatchmakingTriggerType: pointy.String("none"),
        CompleteMatchmakingTriggerRealtimeNamespaceId: nil,
        CompleteMatchmakingTriggerScriptId: nil,
        ChangeRatingScript: nil,
        JoinNotification: nil,
        LeaveNotification: nil,
        CompleteNotification: nil,
        LogSetting: &matchmaking.LogSetting{
            LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\UpdateNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->updateNamespace(
        (new UpdateNamespaceRequest())
            ->withNamespaceName(self::namespace1)
            ->withDescription("description1")
            ->withEnableRating(True)
            ->withCreateGatheringTriggerType("none")
            ->withCreateGatheringTriggerRealtimeNamespaceId(null)
            ->withCreateGatheringTriggerScriptId(null)
            ->withCompleteMatchmakingTriggerType("none")
            ->withCompleteMatchmakingTriggerRealtimeNamespaceId(null)
            ->withCompleteMatchmakingTriggerScriptId(null)
            ->withChangeRatingScript(null)
            ->withJoinNotification(null)
            ->withLeaveNotification(null)
            ->withCompleteNotification(null)
            ->withLogSetting((new \Gs2\Matchmaking\Model\LogSetting())
                ->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.UpdateNamespaceRequest;
import io.gs2.matchmaking.result.UpdateNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    UpdateNamespaceResult result = client.updateNamespace(
        new UpdateNamespaceRequest()
            .withNamespaceName("namespace1")
            .withDescription("description1")
            .withEnableRating(true)
            .withCreateGatheringTriggerType("none")
            .withCreateGatheringTriggerRealtimeNamespaceId(null)
            .withCreateGatheringTriggerScriptId(null)
            .withCompleteMatchmakingTriggerType("none")
            .withCompleteMatchmakingTriggerRealtimeNamespaceId(null)
            .withCompleteMatchmakingTriggerScriptId(null)
            .withChangeRatingScript(null)
            .withJoinNotification(null)
            .withLeaveNotification(null)
            .withCompleteNotification(null)
            .withLogSetting(new io.gs2.matchmaking.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.UpdateNamespaceRequest;
using Gs2.Gs2Matchmaking.Result.UpdateNamespaceResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.UpdateNamespaceResult> asyncResult = null;
yield return client.UpdateNamespace(
    new Gs2.Gs2Matchmaking.Request.UpdateNamespaceRequest()
        .WithNamespaceName("namespace1")
        .WithDescription("description1")
        .WithEnableRating(true)
        .WithCreateGatheringTriggerType("none")
        .WithCreateGatheringTriggerRealtimeNamespaceId(null)
        .WithCreateGatheringTriggerScriptId(null)
        .WithCompleteMatchmakingTriggerType("none")
        .WithCompleteMatchmakingTriggerRealtimeNamespaceId(null)
        .WithCompleteMatchmakingTriggerScriptId(null)
        .WithChangeRatingScript(null)
        .WithJoinNotification(null)
        .WithLeaveNotification(null)
        .WithCompleteNotification(null)
        .WithLogSetting(new Gs2.Gs2Matchmaking.Model.LogSetting()
            .WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001")),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.updateNamespace(
        new Gs2Matchmaking.UpdateNamespaceRequest()
            .withNamespaceName("namespace1")
            .withDescription("description1")
            .withEnableRating(true)
            .withCreateGatheringTriggerType("none")
            .withCreateGatheringTriggerRealtimeNamespaceId(null)
            .withCreateGatheringTriggerScriptId(null)
            .withCompleteMatchmakingTriggerType("none")
            .withCompleteMatchmakingTriggerRealtimeNamespaceId(null)
            .withCompleteMatchmakingTriggerScriptId(null)
            .withChangeRatingScript(null)
            .withJoinNotification(null)
            .withLeaveNotification(null)
            .withCompleteNotification(null)
            .withLogSetting(new Gs2Matchmaking.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.update_namespace(
        matchmaking.UpdateNamespaceRequest()
            .with_namespace_name(self.hash1)
            .with_description('description1')
            .with_enable_rating(True)
            .with_create_gathering_trigger_type('none')
            .with_create_gathering_trigger_realtime_namespace_id(None)
            .with_create_gathering_trigger_script_id(None)
            .with_complete_matchmaking_trigger_type('none')
            .with_complete_matchmaking_trigger_realtime_namespace_id(None)
            .with_complete_matchmaking_trigger_script_id(None)
            .with_change_rating_script(None)
            .with_join_notification(None)
            .with_leave_notification(None)
            .with_complete_notification(None)
            .with_log_setting(
                matchmaking.LogSetting()
                    .with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001'))
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.update_namespace({
    namespaceName='namespace1',
    description='description1',
    enableRating=true,
    createGatheringTriggerType='none',
    createGatheringTriggerRealtimeNamespaceId=nil,
    createGatheringTriggerScriptId=nil,
    completeMatchmakingTriggerType='none',
    completeMatchmakingTriggerRealtimeNamespaceId=nil,
    completeMatchmakingTriggerScriptId=nil,
    changeRatingScript=nil,
    joinNotification=nil,
    leaveNotification=nil,
    completeNotification=nil,
    logSetting={
        loggingNamespaceId='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Update namespace



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
description string ~ 1024 chars description of Namespace
enableRating bool false Use the rating calculation function
createGatheringTriggerType enum ['none', 'gs2_realtime', 'gs2_script'] ~ 128 chars Action when creating a new gathering
createGatheringTriggerRealtimeNamespaceId string {createGatheringTriggerType} == "gs2_realtime" ~ 1024 chars GS2-Realtime namespace to create rooms when creating a gathering
createGatheringTriggerScriptId string {createGatheringTriggerType} == "gs2_script" ~ 1024 chars GS2-Script script to be executed when creating a gathering
completeMatchmakingTriggerType enum ['none', 'gs2_realtime', 'gs2_script'] ~ 128 chars Action upon completion of matchmaking
completeMatchmakingTriggerRealtimeNamespaceId string {completeMatchmakingTriggerType} == "gs2_realtime" ~ 1024 chars GS2-Realtime namespace to create rooms when matchmaking is complete
completeMatchmakingTriggerScriptId string {completeMatchmakingTriggerType} == "gs2_script" ~ 1024 chars GS2-Script script to be executed when matchmaking is complete
changeRatingScript ScriptSetting Script to be executed when the rating value changes
joinNotification NotificationSetting Push notifications when new players join the Gathering
leaveNotification NotificationSetting Push notification when a player leaves the Gathering
completeNotification NotificationSetting Push notification when matchmaking is completed
logSetting LogSetting Log output settings

Result

Type Description
item Namespace Updated namespace

deleteNamespace

deleteNamespace

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DeleteNamespace(
    &matchmaking.DeleteNamespaceRequest {
        NamespaceName: pointy.String("namespace1"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DeleteNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->deleteNamespace(
        (new DeleteNamespaceRequest())
            ->withNamespaceName(self::namespace1)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DeleteNamespaceRequest;
import io.gs2.matchmaking.result.DeleteNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DeleteNamespaceResult result = client.deleteNamespace(
        new DeleteNamespaceRequest()
            .withNamespaceName("namespace1")
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DeleteNamespaceRequest;
using Gs2.Gs2Matchmaking.Result.DeleteNamespaceResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DeleteNamespaceResult> asyncResult = null;
yield return client.DeleteNamespace(
    new Gs2.Gs2Matchmaking.Request.DeleteNamespaceRequest()
        .WithNamespaceName("namespace1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.deleteNamespace(
        new Gs2Matchmaking.DeleteNamespaceRequest()
            .withNamespaceName("namespace1")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.delete_namespace(
        matchmaking.DeleteNamespaceRequest()
            .with_namespace_name(self.hash1)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.delete_namespace({
    namespaceName='namespace1',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Delete namespace



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name

Result

Type Description
item Namespace Deleted namespace

describeGatherings

describeGatherings

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DescribeGatherings(
    &matchmaking.DescribeGatheringsRequest {
        NamespaceName: pointy.String("namespace1"),
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DescribeGatheringsRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->describeGatherings(
        (new DescribeGatheringsRequest())
            ->withNamespaceName(self::namespace1)
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DescribeGatheringsRequest;
import io.gs2.matchmaking.result.DescribeGatheringsResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DescribeGatheringsResult result = client.describeGatherings(
        new DescribeGatheringsRequest()
            .withNamespaceName("namespace1")
            .withPageToken(null)
            .withLimit(null)
    );
    List<Gathering> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DescribeGatheringsRequest;
using Gs2.Gs2Matchmaking.Result.DescribeGatheringsResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DescribeGatheringsResult> asyncResult = null;
yield return client.DescribeGatherings(
    new Gs2.Gs2Matchmaking.Request.DescribeGatheringsRequest()
        .WithNamespaceName("namespace1")
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.describeGatherings(
        new Gs2Matchmaking.DescribeGatheringsRequest()
            .withNamespaceName("namespace1")
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.describe_gatherings(
        matchmaking.DescribeGatheringsRequest()
            .with_namespace_name(self.hash1)
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.describe_gatherings({
    namespaceName='namespace1',
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

Get list of Gatherings



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data
limit int 30 1 ~ 1000 Number of data acquired

Result

Type Description
items Gathering[] List of Gathering
nextPageToken string Page token to retrieve the rest of the listing

createGathering

createGathering

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.CreateGathering(
    &matchmaking.CreateGatheringRequest {
        NamespaceName: pointy.String("namespace1"),
        AccessToken: pointy.String("$access_token_0001"),
        Player: &matchmaking.Player{
            Attributes: []matchmaking.Attribute{
                matchmaking.Attribute{
                    Name: pointy.String("stage"),
                    Value: pointy.Int32(1),
                },
            matchmaking.Attribute{
                    Name: pointy.String("level"),
                    Value: pointy.Int32(10),
                },
            },
        },
        AttributeRanges: []matchmaking.AttributeRange{
            matchmaking.AttributeRange{
                Name: pointy.String("stage"),
                Min: pointy.Int32(1),
                Max: pointy.Int32(1),
            },
        matchmaking.AttributeRange{
                Name: pointy.String("level"),
                Min: pointy.Int32(0),
                Max: pointy.Int32(10),
            },
        },
        CapacityOfRoles: []matchmaking.CapacityOfRole{
            matchmaking.CapacityOfRole{
                RoleName: pointy.String("default"),
                Capacity: pointy.Int32(4),
            },
        },
        AllowUserIds: nil,
        ExpiresAt: nil,
        ExpiresAtTimeSpan: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\CreateGatheringRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->createGathering(
        (new CreateGatheringRequest())
            ->withNamespaceName(self::namespace1)
            ->withAccessToken(self::$accessToken0001)
            ->withPlayer((new \Gs2\Matchmaking\Model\Player())
                ->withAttributes([    (new \Gs2\Matchmaking\Model\Attribute())
                ->withName("stage")
                ->withValue(1),
            (new \Gs2\Matchmaking\Model\Attribute())
                ->withName("level")
                ->withValue(10),
            ]))
            ->withAttributeRanges([    (new \Gs2\Matchmaking\Model\AttributeRange())
                ->withName("stage")
                ->withMin(1)
                ->withMax(1),
            (new \Gs2\Matchmaking\Model\AttributeRange())
                ->withName("level")
                ->withMin(0)
                ->withMax(10),
            ])
            ->withCapacityOfRoles([    (new \Gs2\Matchmaking\Model\CapacityOfRole())
                ->withRoleName("default")
                ->withCapacity(4),
            ])
            ->withAllowUserIds(null)
            ->withExpiresAt(null)
            ->withExpiresAtTimeSpan(null)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.CreateGatheringRequest;
import io.gs2.matchmaking.result.CreateGatheringResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    CreateGatheringResult result = client.createGathering(
        new CreateGatheringRequest()
            .withNamespaceName("namespace1")
            .withAccessToken("$access_token_0001")
            .withPlayer(new io.gs2.matchmaking.model.Player()
                .withAttributes(Arrays.asList(
                new io.gs2.matchmaking.model.Attribute()
                    .withName("stage")
                    .withValue(1),
            new io.gs2.matchmaking.model.Attribute()
                    .withName("level")
                    .withValue(10)
            )))
            .withAttributeRanges(Arrays.asList(
                new io.gs2.matchmaking.model.AttributeRange()
                    .withName("stage")
                    .withMin(1)
                    .withMax(1),
            new io.gs2.matchmaking.model.AttributeRange()
                    .withName("level")
                    .withMin(0)
                    .withMax(10)
            ))
            .withCapacityOfRoles(Arrays.asList(
                new io.gs2.matchmaking.model.CapacityOfRole()
                    .withRoleName("default")
                    .withCapacity(4)
            ))
            .withAllowUserIds(null)
            .withExpiresAt(null)
            .withExpiresAtTimeSpan(null)
    );
    Gathering item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.CreateGatheringRequest;
using Gs2.Gs2Matchmaking.Result.CreateGatheringResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.CreateGatheringResult> asyncResult = null;
yield return client.CreateGathering(
    new Gs2.Gs2Matchmaking.Request.CreateGatheringRequest()
        .WithNamespaceName("namespace1")
        .WithAccessToken("$access_token_0001")
        .WithPlayer(new Gs2.Gs2Matchmaking.Model.Player()
            .WithAttributes(new Gs2.Gs2Matchmaking.Model.Attribute_[] {
            new Gs2.Gs2Matchmaking.Model.Attribute_()
                .WithName("stage")
                .WithValue(1),
        new Gs2.Gs2Matchmaking.Model.Attribute_()
                .WithName("level")
                .WithValue(10)
        }))
        .WithAttributeRanges(new Gs2.Gs2Matchmaking.Model.AttributeRange[] {
            new Gs2.Gs2Matchmaking.Model.AttributeRange()
                .WithName("stage")
                .WithMin(1)
                .WithMax(1),
        new Gs2.Gs2Matchmaking.Model.AttributeRange()
                .WithName("level")
                .WithMin(0)
                .WithMax(10)
        })
        .WithCapacityOfRoles(new Gs2.Gs2Matchmaking.Model.CapacityOfRole[] {
            new Gs2.Gs2Matchmaking.Model.CapacityOfRole()
                .WithRoleName("default")
                .WithCapacity(4)
        })
        .WithAllowUserIds(null)
        .WithExpiresAt(null)
        .WithExpiresAtTimeSpan(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.createGathering(
        new Gs2Matchmaking.CreateGatheringRequest()
            .withNamespaceName("namespace1")
            .withAccessToken("$access_token_0001")
            .withPlayer(new Gs2Matchmaking.model.Player()
                .withAttributes([
                new Gs2Matchmaking.model.Attribute()
                    .withName("stage")
                    .withValue(1),
            new Gs2Matchmaking.model.Attribute()
                    .withName("level")
                    .withValue(10)
            ]))
            .withAttributeRanges([
                new Gs2Matchmaking.model.AttributeRange()
                    .withName("stage")
                    .withMin(1)
                    .withMax(1),
            new Gs2Matchmaking.model.AttributeRange()
                    .withName("level")
                    .withMin(0)
                    .withMax(10)
            ])
            .withCapacityOfRoles([
                new Gs2Matchmaking.model.CapacityOfRole()
                    .withRoleName("default")
                    .withCapacity(4)
            ])
            .withAllowUserIds(null)
            .withExpiresAt(null)
            .withExpiresAtTimeSpan(null)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.create_gathering(
        matchmaking.CreateGatheringRequest()
            .with_namespace_name(self.hash1)
            .with_access_token(self.access_token_0001)
            .with_player(
                matchmaking.Player()
                    .with_attributes([    matchmaking.Attribute()
                    .with_name('stage')
                    .with_value(1),
                matchmaking.Attribute()
                    .with_name('level')
                    .with_value(10),
                ]))
            .with_attribute_ranges([    matchmaking.AttributeRange()
                .with_name('stage')
                .with_min(1)
                .with_max(1),
            matchmaking.AttributeRange()
                .with_name('level')
                .with_min(0)
                .with_max(10),
            ])
            .with_capacity_of_roles([    matchmaking.CapacityOfRole()
                .with_role_name('default')
                .with_capacity(4),
            ])
            .with_allow_user_ids(None)
            .with_expires_at(None)
            .with_expires_at_time_span(None)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.create_gathering({
    namespaceName='namespace1',
    accessToken='$access_token_0001',
    player={
        attributes={
        {
            name='stage',
            value=1,
        },
    {
            name='level',
            value=10,
        }
    },
    },
    attributeRanges={
        {
            name='stage',
            min=1,
            max=1,
        },
    {
            name='level',
            min=0,
            max=10,
        }
    },
    capacityOfRoles={
        {
            roleName='default',
            capacity=4,
        }
    },
    allowUserIds=nil,
    expiresAt=nil,
    expiresAtTimeSpan=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Create a Gathering and start recruiting

The recruitment criteria are the ranges of each attribute value that will be allowed to participate in the created gathering.

For example, if you want to recruit players who want to participate in the same game mode, you can use the following formula to matchmaking with participation criteria players whose attribute values correspond exactly to the game mode attribute name: game mode attribute minimum: a number representing the game mode `attribute maximum: a number representing the game mode
to allow matchmaking between players who wish to play in the same game mode.

If you wish to implement other rating-based matchmaking, you can use the
By specifying a range of attribute values centered on the room creator's rating value, you can matchmaking between players with similar rating values.
You can update this recruitment criteria later, so you can gradually relax the criteria.

Roles are used when you want to set the number of recruits for each role, such as 1 shield, 1 healer, 2 attackers, etc.
Roles can have aliases.
For example, a shield role can be further classified into two jobs': paladin and knight. In this case, the game could be implemented to advertise for recruits with the role nameShieldand the aliasPaladinKnight. The player then specifies their ownJob` as the role in their player information.

In this way, both paladin and knight can participate in a gathering where the recruiting condition is shield.
On the other hand, if, when creating a gathering, you only want to recruit paladins and not knights, you can specify
This can be accomplished by specifying paladin directly in the name of the role to be recruited, or by not including knight in the alias.

The Number of players in the Participants field specifies the number of players to be recruited. By specifying role names, you can set the number of recruits for each role name.

The Participant's player info list in Participant is used when a party has been built among players in advance, or for recruiting additional players after a participant leaves.



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
accessToken string ~ 128 chars User Id
player Player Own player information
attributeRanges AttributeRange[] [] Terms and Conditions
capacityOfRoles CapacityOfRole[] [] List of application limit
allowUserIds string[] [] User ID allowed to participate
expiresAt long Gathering expiration date
expiresAtTimeSpan TimeSpan_ Time to expiration

Result

Type Description
item Gathering Created Gathering

createGatheringByUserId

createGatheringByUserId

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.CreateGatheringByUserId(
    &matchmaking.CreateGatheringByUserIdRequest {
        NamespaceName: pointy.String("namespace1"),
        UserId: pointy.String("user-0001"),
        Player: nil,
        AttributeRanges: []matchmaking.AttributeRange{
            {'name': 'stage'},
        {'name': 'level'},
        },
        CapacityOfRoles: []matchmaking.CapacityOfRole{
            {'default': 4},
        },
        AllowUserIds: nil,
        ExpiresAt: nil,
        ExpiresAtTimeSpan: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\CreateGatheringByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->createGatheringByUserId(
        (new CreateGatheringByUserIdRequest())
            ->withNamespaceName(self::namespace1)
            ->withUserId("user-0001")
            ->withPlayer(null)
            ->withAttributeRanges([    {'name': 'stage'},
            {'name': 'level'},
            ])
            ->withCapacityOfRoles([    {'default': 4},
            ])
            ->withAllowUserIds(null)
            ->withExpiresAt(null)
            ->withExpiresAtTimeSpan(null)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.CreateGatheringByUserIdRequest;
import io.gs2.matchmaking.result.CreateGatheringByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    CreateGatheringByUserIdResult result = client.createGatheringByUserId(
        new CreateGatheringByUserIdRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withPlayer(null)
            .withAttributeRanges(Arrays.asList(
                {'name': 'stage'},
            {'name': 'level'}
            ))
            .withCapacityOfRoles(Arrays.asList(
                {'default': 4}
            ))
            .withAllowUserIds(null)
            .withExpiresAt(null)
            .withExpiresAtTimeSpan(null)
    );
    Gathering item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.CreateGatheringByUserIdRequest;
using Gs2.Gs2Matchmaking.Result.CreateGatheringByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.CreateGatheringByUserIdResult> asyncResult = null;
yield return client.CreateGatheringByUserId(
    new Gs2.Gs2Matchmaking.Request.CreateGatheringByUserIdRequest()
        .WithNamespaceName("namespace1")
        .WithUserId("user-0001")
        .WithPlayer(null)
        .WithAttributeRanges(new Gs2.Gs2Matchmaking.Model.AttributeRange[] {
            {'name': 'stage'},
        {'name': 'level'}
        })
        .WithCapacityOfRoles(new Gs2.Gs2Matchmaking.Model.CapacityOfRole[] {
            {'default': 4}
        })
        .WithAllowUserIds(null)
        .WithExpiresAt(null)
        .WithExpiresAtTimeSpan(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.createGatheringByUserId(
        new Gs2Matchmaking.CreateGatheringByUserIdRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withPlayer(null)
            .withAttributeRanges([
                {'name': 'stage'},
            {'name': 'level'}
            ])
            .withCapacityOfRoles([
                {'default': 4}
            ])
            .withAllowUserIds(null)
            .withExpiresAt(null)
            .withExpiresAtTimeSpan(null)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.create_gathering_by_user_id(
        matchmaking.CreateGatheringByUserIdRequest()
            .with_namespace_name(self.hash1)
            .with_user_id('user-0001')
            .with_player(None)
            .with_attribute_ranges([    {'name': 'stage'},
            {'name': 'level'},
            ])
            .with_capacity_of_roles([    {'default': 4},
            ])
            .with_allow_user_ids(None)
            .with_expires_at(None)
            .with_expires_at_time_span(None)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.create_gathering_by_user_id({
    namespaceName='namespace1',
    userId='user-0001',
    player=nil,
    attributeRanges={
        {'name': 'stage'},
    {'name': 'level'}
    },
    capacityOfRoles={
        {'default': 4}
    },
    allowUserIds=nil,
    expiresAt=nil,
    expiresAtTimeSpan=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Create a Gathering by specifying a user ID and start recruiting

The recruitment criteria are the ranges of each attribute value that will be allowed to participate in the created gathering.

For example, if you want to recruit players who want to participate in the same game mode, you can use the following formula to matchmaking with participation criteria players whose attribute values correspond exactly to the game mode attribute name: game mode attribute minimum: a number representing the game mode `attribute maximum: a number representing the game mode
to allow matchmaking between players who wish to play in the same game mode.

If you wish to implement other rating-based matchmaking, you can use the
By specifying a range of attribute values centered on the room creator's rating value, you can matchmaking between players with similar rating values.
You can update this recruitment criteria later, so you can gradually relax the criteria.

Roles are used when you want to set the number of recruits for each role, such as 1 shield, 1 healer, 2 attackers, etc.
Roles can have aliases.
For example, a shield role can be further classified into two jobs': paladin and knight. In this case, the game could be implemented to advertise for recruits with the role nameShieldand the aliasPaladinKnight. The player then specifies their ownJob` as the role in their player information.

In this way, both paladin and knight can participate in a gathering where the recruiting condition is shield.
On the other hand, if, when creating a gathering, you only want to recruit paladins and not knights, you can specify
This can be accomplished by specifying paladin directly in the name of the role to be recruited, or by not including knight in the alias.

The Number of players in the Participants field specifies the number of players to be recruited. By specifying role names, you can set the number of recruits for each role name.

The Participant's player info list in Participant is used when a party has been built among players in advance, or for recruiting additional players after a participant leaves.



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
userId string ~ 128 chars User Id
player Player Own player information
attributeRanges AttributeRange[] [] Terms and Conditions
capacityOfRoles CapacityOfRole[] [] List of application limit
allowUserIds string[] [] User ID allowed to participate
expiresAt long Gathering expiration date
expiresAtTimeSpan TimeSpan_ Time to expiration

Result

Type Description
item Gathering Created Gathering

updateGathering

updateGathering

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.UpdateGathering(
    &matchmaking.UpdateGatheringRequest {
        NamespaceName: pointy.String("namespace1"),
        GatheringName: pointy.String("$gathering1.name"),
        AccessToken: pointy.String("$access_token_0001"),
        AttributeRanges: []matchmaking.AttributeRange{
            matchmaking.AttributeRange{
                Name: pointy.String("stage"),
                Min: pointy.Int32(1),
                Max: pointy.Int32(1),
            },
        matchmaking.AttributeRange{
                Name: pointy.String("level"),
                Min: pointy.Int32(0),
                Max: pointy.Int32(50),
            },
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\UpdateGatheringRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->updateGathering(
        (new UpdateGatheringRequest())
            ->withNamespaceName(self::namespace1)
            ->withGatheringName(self::$gathering1.name)
            ->withAccessToken(self::$accessToken0001)
            ->withAttributeRanges([    (new \Gs2\Matchmaking\Model\AttributeRange())
                ->withName("stage")
                ->withMin(1)
                ->withMax(1),
            (new \Gs2\Matchmaking\Model\AttributeRange())
                ->withName("level")
                ->withMin(0)
                ->withMax(50),
            ])
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.UpdateGatheringRequest;
import io.gs2.matchmaking.result.UpdateGatheringResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    UpdateGatheringResult result = client.updateGathering(
        new UpdateGatheringRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("$gathering1.name")
            .withAccessToken("$access_token_0001")
            .withAttributeRanges(Arrays.asList(
                new io.gs2.matchmaking.model.AttributeRange()
                    .withName("stage")
                    .withMin(1)
                    .withMax(1),
            new io.gs2.matchmaking.model.AttributeRange()
                    .withName("level")
                    .withMin(0)
                    .withMax(50)
            ))
    );
    Gathering item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.UpdateGatheringRequest;
using Gs2.Gs2Matchmaking.Result.UpdateGatheringResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.UpdateGatheringResult> asyncResult = null;
yield return client.UpdateGathering(
    new Gs2.Gs2Matchmaking.Request.UpdateGatheringRequest()
        .WithNamespaceName("namespace1")
        .WithGatheringName("$gathering1.name")
        .WithAccessToken("$access_token_0001")
        .WithAttributeRanges(new Gs2.Gs2Matchmaking.Model.AttributeRange[] {
            new Gs2.Gs2Matchmaking.Model.AttributeRange()
                .WithName("stage")
                .WithMin(1)
                .WithMax(1),
        new Gs2.Gs2Matchmaking.Model.AttributeRange()
                .WithName("level")
                .WithMin(0)
                .WithMax(50)
        }),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.updateGathering(
        new Gs2Matchmaking.UpdateGatheringRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("$gathering1.name")
            .withAccessToken("$access_token_0001")
            .withAttributeRanges([
                new Gs2Matchmaking.model.AttributeRange()
                    .withName("stage")
                    .withMin(1)
                    .withMax(1),
            new Gs2Matchmaking.model.AttributeRange()
                    .withName("level")
                    .withMin(0)
                    .withMax(50)
            ])
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.update_gathering(
        matchmaking.UpdateGatheringRequest()
            .with_namespace_name(self.hash1)
            .with_gathering_name(self.gathering1.name)
            .with_access_token(self.access_token_0001)
            .with_attribute_ranges([    matchmaking.AttributeRange()
                .with_name('stage')
                .with_min(1)
                .with_max(1),
            matchmaking.AttributeRange()
                .with_name('level')
                .with_min(0)
                .with_max(50),
            ])
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.update_gathering({
    namespaceName='namespace1',
    gatheringName='$gathering1.name',
    accessToken='$access_token_0001',
    attributeRanges={
        {
            name='stage',
            min=1,
            max=1,
        },
    {
            name='level',
            min=0,
            max=50,
        }
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Update Gathering



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
gatheringName string UUID ~ 128 chars Gathering Name
accessToken string ~ 128 chars User Id
attributeRanges AttributeRange[] [] Terms and Conditions

Result

Type Description
item Gathering Updated Gathering

updateGatheringByUserId

updateGatheringByUserId

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.UpdateGatheringByUserId(
    &matchmaking.UpdateGatheringByUserIdRequest {
        NamespaceName: pointy.String("namespace1"),
        GatheringName: pointy.String("gathering-0001"),
        UserId: pointy.String("user-0001"),
        AttributeRanges: []matchmaking.AttributeRange{
            {'name': 'stage'},
        {'name': 'level'},
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\UpdateGatheringByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->updateGatheringByUserId(
        (new UpdateGatheringByUserIdRequest())
            ->withNamespaceName(self::namespace1)
            ->withGatheringName("gathering-0001")
            ->withUserId("user-0001")
            ->withAttributeRanges([    {'name': 'stage'},
            {'name': 'level'},
            ])
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.UpdateGatheringByUserIdRequest;
import io.gs2.matchmaking.result.UpdateGatheringByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    UpdateGatheringByUserIdResult result = client.updateGatheringByUserId(
        new UpdateGatheringByUserIdRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("gathering-0001")
            .withUserId("user-0001")
            .withAttributeRanges(Arrays.asList(
                {'name': 'stage'},
            {'name': 'level'}
            ))
    );
    Gathering item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.UpdateGatheringByUserIdRequest;
using Gs2.Gs2Matchmaking.Result.UpdateGatheringByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.UpdateGatheringByUserIdResult> asyncResult = null;
yield return client.UpdateGatheringByUserId(
    new Gs2.Gs2Matchmaking.Request.UpdateGatheringByUserIdRequest()
        .WithNamespaceName("namespace1")
        .WithGatheringName("gathering-0001")
        .WithUserId("user-0001")
        .WithAttributeRanges(new Gs2.Gs2Matchmaking.Model.AttributeRange[] {
            {'name': 'stage'},
        {'name': 'level'}
        }),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.updateGatheringByUserId(
        new Gs2Matchmaking.UpdateGatheringByUserIdRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("gathering-0001")
            .withUserId("user-0001")
            .withAttributeRanges([
                {'name': 'stage'},
            {'name': 'level'}
            ])
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.update_gathering_by_user_id(
        matchmaking.UpdateGatheringByUserIdRequest()
            .with_namespace_name(self.hash1)
            .with_gathering_name('gathering-0001')
            .with_user_id('user-0001')
            .with_attribute_ranges([    {'name': 'stage'},
            {'name': 'level'},
            ])
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.update_gathering_by_user_id({
    namespaceName='namespace1',
    gatheringName='gathering-0001',
    userId='user-0001',
    attributeRanges={
        {'name': 'stage'},
    {'name': 'level'}
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Update Gathering with User ID



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
gatheringName string UUID ~ 128 chars Gathering Name
userId string ~ 128 chars User Id
attributeRanges AttributeRange[] [] Terms and Conditions

Result

Type Description
item Gathering Updated Gathering

doMatchmakingByPlayer

doMatchmakingByPlayer

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DoMatchmakingByPlayer(
    &matchmaking.DoMatchmakingByPlayerRequest {
        NamespaceName: pointy.String("namespace1"),
        Player: {'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]},
        MatchmakingContextToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
matchmakingContextToken := result.MatchmakingContextToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DoMatchmakingByPlayerRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->doMatchmakingByPlayer(
        (new DoMatchmakingByPlayerRequest())
            ->withNamespaceName(self::namespace1)
            ->withPlayer({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
            ->withMatchmakingContextToken(null)
    );
    $item = $result->getItem();
    $matchmakingContextToken = $result->getMatchmakingContextToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DoMatchmakingByPlayerRequest;
import io.gs2.matchmaking.result.DoMatchmakingByPlayerResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DoMatchmakingByPlayerResult result = client.doMatchmakingByPlayer(
        new DoMatchmakingByPlayerRequest()
            .withNamespaceName("namespace1")
            .withPlayer({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
            .withMatchmakingContextToken(null)
    );
    Gathering item = result.getItem();
    String matchmakingContextToken = result.getMatchmakingContextToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DoMatchmakingByPlayerRequest;
using Gs2.Gs2Matchmaking.Result.DoMatchmakingByPlayerResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DoMatchmakingByPlayerResult> asyncResult = null;
yield return client.DoMatchmakingByPlayer(
    new Gs2.Gs2Matchmaking.Request.DoMatchmakingByPlayerRequest()
        .WithNamespaceName("namespace1")
        .WithPlayer({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
        .WithMatchmakingContextToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var matchmakingContextToken = result.MatchmakingContextToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.doMatchmakingByPlayer(
        new Gs2Matchmaking.DoMatchmakingByPlayerRequest()
            .withNamespaceName("namespace1")
            .withPlayer({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
            .withMatchmakingContextToken(null)
    );
    const item = result.getItem();
    const matchmakingContextToken = result.getMatchmakingContextToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.do_matchmaking_by_player(
        matchmaking.DoMatchmakingByPlayerRequest()
            .with_namespace_name(self.hash1)
            .with_player({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
            .with_matchmaking_context_token(None)
    )
    item = result.item
    matchmaking_context_token = result.matchmaking_context_token
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.do_matchmaking_by_player({
    namespaceName='namespace1',
    player={'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]},
    matchmakingContextToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;
matchmakingContextToken = result.matchmakingContextToken;

Find a Gathering in which the Player can participate and join.

Search for a certain period of time and return a matchmaking status token' if the target is not found. Next time, the search process can be resumed from the previous time by submitting a request again with atoken to keep the matchmaking status`.
When all gatherings are searched but there is no gathering to join, null is returned for both the gathering and the token.



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
player Player Player Information
matchmakingContextToken string ~ 5120 chars Used to resume search Token that holds matchmaking state

Result

Type Description
item Gathering Participated Gathering
matchmakingContextToken string Token that preserves matchmaking status

doMatchmaking

doMatchmaking

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DoMatchmaking(
    &matchmaking.DoMatchmakingRequest {
        NamespaceName: pointy.String("namespace1"),
        AccessToken: pointy.String("$access_token_0001"),
        Player: {'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]},
        MatchmakingContextToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
matchmakingContextToken := result.MatchmakingContextToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DoMatchmakingRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->doMatchmaking(
        (new DoMatchmakingRequest())
            ->withNamespaceName(self::namespace1)
            ->withAccessToken(self::$accessToken0001)
            ->withPlayer({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
            ->withMatchmakingContextToken(null)
    );
    $item = $result->getItem();
    $matchmakingContextToken = $result->getMatchmakingContextToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DoMatchmakingRequest;
import io.gs2.matchmaking.result.DoMatchmakingResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DoMatchmakingResult result = client.doMatchmaking(
        new DoMatchmakingRequest()
            .withNamespaceName("namespace1")
            .withAccessToken("$access_token_0001")
            .withPlayer({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
            .withMatchmakingContextToken(null)
    );
    Gathering item = result.getItem();
    String matchmakingContextToken = result.getMatchmakingContextToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DoMatchmakingRequest;
using Gs2.Gs2Matchmaking.Result.DoMatchmakingResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DoMatchmakingResult> asyncResult = null;
yield return client.DoMatchmaking(
    new Gs2.Gs2Matchmaking.Request.DoMatchmakingRequest()
        .WithNamespaceName("namespace1")
        .WithAccessToken("$access_token_0001")
        .WithPlayer({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
        .WithMatchmakingContextToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var matchmakingContextToken = result.MatchmakingContextToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.doMatchmaking(
        new Gs2Matchmaking.DoMatchmakingRequest()
            .withNamespaceName("namespace1")
            .withAccessToken("$access_token_0001")
            .withPlayer({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
            .withMatchmakingContextToken(null)
    );
    const item = result.getItem();
    const matchmakingContextToken = result.getMatchmakingContextToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.do_matchmaking(
        matchmaking.DoMatchmakingRequest()
            .with_namespace_name(self.hash1)
            .with_access_token(self.access_token_0001)
            .with_player({'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]})
            .with_matchmaking_context_token(None)
    )
    item = result.item
    matchmaking_context_token = result.matchmaking_context_token
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.do_matchmaking({
    namespaceName='namespace1',
    accessToken='$access_token_0001',
    player={'userId': 'user-0001', 'attributes': [{'name': 'attr1', 'value': 1}, {'name': 'attr2', 'value': 1}]},
    matchmakingContextToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;
matchmakingContextToken = result.matchmakingContextToken;

Find a Gathering you can join and participate.

Search for a certain period of time and return a token holding matchmaking status if no target is found.
Next time, you can resume the search process from the previous time by submitting a request again with a token to keep the matchmaking status.
When all gatherings are searched but there is no gathering to join, null is returned for both the gathering and the token.



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
accessToken string ~ 128 chars User Id
player Player Own player information
matchmakingContextToken string ~ 5120 chars Used to resume search Token that holds matchmaking state

Result

Type Description
item Gathering Participated Gatherings
matchmakingContextToken string Token that preserves matchmaking status

doMatchmakingByUserId

doMatchmakingByUserId

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DoMatchmakingByUserId(
    &matchmaking.DoMatchmakingByUserIdRequest {
        NamespaceName: pointy.String("namespace1"),
        UserId: pointy.String("user-0001"),
        Player: nil,
        MatchmakingContextToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
matchmakingContextToken := result.MatchmakingContextToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DoMatchmakingByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->doMatchmakingByUserId(
        (new DoMatchmakingByUserIdRequest())
            ->withNamespaceName(self::namespace1)
            ->withUserId("user-0001")
            ->withPlayer(null)
            ->withMatchmakingContextToken(null)
    );
    $item = $result->getItem();
    $matchmakingContextToken = $result->getMatchmakingContextToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DoMatchmakingByUserIdRequest;
import io.gs2.matchmaking.result.DoMatchmakingByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DoMatchmakingByUserIdResult result = client.doMatchmakingByUserId(
        new DoMatchmakingByUserIdRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withPlayer(null)
            .withMatchmakingContextToken(null)
    );
    Gathering item = result.getItem();
    String matchmakingContextToken = result.getMatchmakingContextToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DoMatchmakingByUserIdRequest;
using Gs2.Gs2Matchmaking.Result.DoMatchmakingByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DoMatchmakingByUserIdResult> asyncResult = null;
yield return client.DoMatchmakingByUserId(
    new Gs2.Gs2Matchmaking.Request.DoMatchmakingByUserIdRequest()
        .WithNamespaceName("namespace1")
        .WithUserId("user-0001")
        .WithPlayer(null)
        .WithMatchmakingContextToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var matchmakingContextToken = result.MatchmakingContextToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.doMatchmakingByUserId(
        new Gs2Matchmaking.DoMatchmakingByUserIdRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withPlayer(null)
            .withMatchmakingContextToken(null)
    );
    const item = result.getItem();
    const matchmakingContextToken = result.getMatchmakingContextToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.do_matchmaking_by_user_id(
        matchmaking.DoMatchmakingByUserIdRequest()
            .with_namespace_name(self.hash1)
            .with_user_id('user-0001')
            .with_player(None)
            .with_matchmaking_context_token(None)
    )
    item = result.item
    matchmaking_context_token = result.matchmaking_context_token
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.do_matchmaking_by_user_id({
    namespaceName='namespace1',
    userId='user-0001',
    player=nil,
    matchmakingContextToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;
matchmakingContextToken = result.matchmakingContextToken;

Find a Gathering you can join and participate.

Search for a certain period of time and return a token holding matchmaking status if no target is found.
Next time, you can resume the search process from the previous time by submitting a request again with a token to keep the matchmaking status.
When all gatherings are searched but there is no gathering to join, null is returned for both the gathering and the token.



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
userId string ~ 128 chars User Id
player Player Own player information
matchmakingContextToken string ~ 5120 chars Used to resume search Token that holds matchmaking state

Result

Type Description
item Gathering Participated Gatherings
matchmakingContextToken string Token that preserves matchmaking status

getGathering

getGathering

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetGathering(
    &matchmaking.GetGatheringRequest {
        NamespaceName: pointy.String("namespace1"),
        GatheringName: pointy.String("$gathering1.name"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetGatheringRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getGathering(
        (new GetGatheringRequest())
            ->withNamespaceName(self::namespace1)
            ->withGatheringName(self::$gathering1.name)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetGatheringRequest;
import io.gs2.matchmaking.result.GetGatheringResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetGatheringResult result = client.getGathering(
        new GetGatheringRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("$gathering1.name")
    );
    Gathering item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetGatheringRequest;
using Gs2.Gs2Matchmaking.Result.GetGatheringResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetGatheringResult> asyncResult = null;
yield return client.GetGathering(
    new Gs2.Gs2Matchmaking.Request.GetGatheringRequest()
        .WithNamespaceName("namespace1")
        .WithGatheringName("$gathering1.name"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getGathering(
        new Gs2Matchmaking.GetGatheringRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("$gathering1.name")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_gathering(
        matchmaking.GetGatheringRequest()
            .with_namespace_name(self.hash1)
            .with_gathering_name(self.gathering1.name)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_gathering({
    namespaceName='namespace1',
    gatheringName='$gathering1.name',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Get Gathering



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
gatheringName string UUID ~ 128 chars Gathering Name

Result

Type Description
item Gathering Gathering

cancelMatchmaking

cancelMatchmaking

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.CancelMatchmaking(
    &matchmaking.CancelMatchmakingRequest {
        NamespaceName: pointy.String("namespace1"),
        GatheringName: pointy.String("$gathering1.name"),
        AccessToken: pointy.String("$access_token_0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\CancelMatchmakingRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->cancelMatchmaking(
        (new CancelMatchmakingRequest())
            ->withNamespaceName(self::namespace1)
            ->withGatheringName(self::$gathering1.name)
            ->withAccessToken(self::$accessToken0001)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.CancelMatchmakingRequest;
import io.gs2.matchmaking.result.CancelMatchmakingResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    CancelMatchmakingResult result = client.cancelMatchmaking(
        new CancelMatchmakingRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("$gathering1.name")
            .withAccessToken("$access_token_0001")
    );
    Gathering item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.CancelMatchmakingRequest;
using Gs2.Gs2Matchmaking.Result.CancelMatchmakingResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.CancelMatchmakingResult> asyncResult = null;
yield return client.CancelMatchmaking(
    new Gs2.Gs2Matchmaking.Request.CancelMatchmakingRequest()
        .WithNamespaceName("namespace1")
        .WithGatheringName("$gathering1.name")
        .WithAccessToken("$access_token_0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.cancelMatchmaking(
        new Gs2Matchmaking.CancelMatchmakingRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("$gathering1.name")
            .withAccessToken("$access_token_0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.cancel_matchmaking(
        matchmaking.CancelMatchmakingRequest()
            .with_namespace_name(self.hash1)
            .with_gathering_name(self.gathering1.name)
            .with_access_token(self.access_token_0001)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.cancel_matchmaking({
    namespaceName='namespace1',
    gatheringName='$gathering1.name',
    accessToken='$access_token_0001',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Cancel Matchmaking

If matchmaking is completed before leaving the Gathering, a NotFoundException (404 error) will be thrown and the match will fail



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
gatheringName string UUID ~ 128 chars Gathering Name
accessToken string ~ 128 chars User Id

Result

Type Description
item Gathering Canceled Gathering

cancelMatchmakingByUserId

cancelMatchmakingByUserId

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.CancelMatchmakingByUserId(
    &matchmaking.CancelMatchmakingByUserIdRequest {
        NamespaceName: pointy.String("namespace1"),
        GatheringName: pointy.String("gathering-0001"),
        UserId: pointy.String("user-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\CancelMatchmakingByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->cancelMatchmakingByUserId(
        (new CancelMatchmakingByUserIdRequest())
            ->withNamespaceName(self::namespace1)
            ->withGatheringName("gathering-0001")
            ->withUserId("user-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.CancelMatchmakingByUserIdRequest;
import io.gs2.matchmaking.result.CancelMatchmakingByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    CancelMatchmakingByUserIdResult result = client.cancelMatchmakingByUserId(
        new CancelMatchmakingByUserIdRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("gathering-0001")
            .withUserId("user-0001")
    );
    Gathering item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.CancelMatchmakingByUserIdRequest;
using Gs2.Gs2Matchmaking.Result.CancelMatchmakingByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.CancelMatchmakingByUserIdResult> asyncResult = null;
yield return client.CancelMatchmakingByUserId(
    new Gs2.Gs2Matchmaking.Request.CancelMatchmakingByUserIdRequest()
        .WithNamespaceName("namespace1")
        .WithGatheringName("gathering-0001")
        .WithUserId("user-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.cancelMatchmakingByUserId(
        new Gs2Matchmaking.CancelMatchmakingByUserIdRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("gathering-0001")
            .withUserId("user-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.cancel_matchmaking_by_user_id(
        matchmaking.CancelMatchmakingByUserIdRequest()
            .with_namespace_name(self.hash1)
            .with_gathering_name('gathering-0001')
            .with_user_id('user-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.cancel_matchmaking_by_user_id({
    namespaceName='namespace1',
    gatheringName='gathering-0001',
    userId='user-0001',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Cancel matchmaking by specifying user ID

If matchmaking is completed before leaving the Gathering, a NotFoundException (404 error) will be thrown and the match will fail



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
gatheringName string UUID ~ 128 chars Gathering Name
userId string ~ 128 chars User Id

Result

Type Description
item Gathering Canceled Gathering

deleteGathering

deleteGathering

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DeleteGathering(
    &matchmaking.DeleteGatheringRequest {
        NamespaceName: pointy.String("namespace1"),
        GatheringName: pointy.String("gathering-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DeleteGatheringRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->deleteGathering(
        (new DeleteGatheringRequest())
            ->withNamespaceName(self::namespace1)
            ->withGatheringName("gathering-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DeleteGatheringRequest;
import io.gs2.matchmaking.result.DeleteGatheringResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DeleteGatheringResult result = client.deleteGathering(
        new DeleteGatheringRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("gathering-0001")
    );
    Gathering item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DeleteGatheringRequest;
using Gs2.Gs2Matchmaking.Result.DeleteGatheringResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DeleteGatheringResult> asyncResult = null;
yield return client.DeleteGathering(
    new Gs2.Gs2Matchmaking.Request.DeleteGatheringRequest()
        .WithNamespaceName("namespace1")
        .WithGatheringName("gathering-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.deleteGathering(
        new Gs2Matchmaking.DeleteGatheringRequest()
            .withNamespaceName("namespace1")
            .withGatheringName("gathering-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.delete_gathering(
        matchmaking.DeleteGatheringRequest()
            .with_namespace_name(self.hash1)
            .with_gathering_name('gathering-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.delete_gathering({
    namespaceName='namespace1',
    gatheringName='gathering-0001',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Delete Gathering



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
gatheringName string UUID ~ 128 chars Gathering Name

Result

Type Description
item Gathering Deleted Gathering

describeRatingModelMasters

describeRatingModelMasters

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DescribeRatingModelMasters(
    &matchmaking.DescribeRatingModelMastersRequest {
        NamespaceName: pointy.String("namespace1"),
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DescribeRatingModelMastersRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->describeRatingModelMasters(
        (new DescribeRatingModelMastersRequest())
            ->withNamespaceName(self::namespace1)
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DescribeRatingModelMastersRequest;
import io.gs2.matchmaking.result.DescribeRatingModelMastersResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DescribeRatingModelMastersResult result = client.describeRatingModelMasters(
        new DescribeRatingModelMastersRequest()
            .withNamespaceName("namespace1")
            .withPageToken(null)
            .withLimit(null)
    );
    List<RatingModelMaster> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DescribeRatingModelMastersRequest;
using Gs2.Gs2Matchmaking.Result.DescribeRatingModelMastersResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DescribeRatingModelMastersResult> asyncResult = null;
yield return client.DescribeRatingModelMasters(
    new Gs2.Gs2Matchmaking.Request.DescribeRatingModelMastersRequest()
        .WithNamespaceName("namespace1")
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.describeRatingModelMasters(
        new Gs2Matchmaking.DescribeRatingModelMastersRequest()
            .withNamespaceName("namespace1")
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.describe_rating_model_masters(
        matchmaking.DescribeRatingModelMastersRequest()
            .with_namespace_name(self.hash1)
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.describe_rating_model_masters({
    namespaceName='namespace1',
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

Get list of rating model masters



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data
limit int 30 1 ~ 1000 Number of data acquired

Result

Type Description
items RatingModelMaster[] List of Rating Model Master
nextPageToken string Page token to retrieve the rest of the listing

createRatingModelMaster

createRatingModelMaster

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.CreateRatingModelMaster(
    &matchmaking.CreateRatingModelMasterRequest {
        NamespaceName: pointy.String("namespace1"),
        Name: pointy.String("mode1"),
        Description: nil,
        Metadata: nil,
        Volatility: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\CreateRatingModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->createRatingModelMaster(
        (new CreateRatingModelMasterRequest())
            ->withNamespaceName(self::namespace1)
            ->withName("mode1")
            ->withDescription(null)
            ->withMetadata(null)
            ->withVolatility(null)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.CreateRatingModelMasterRequest;
import io.gs2.matchmaking.result.CreateRatingModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    CreateRatingModelMasterResult result = client.createRatingModelMaster(
        new CreateRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withName("mode1")
            .withDescription(null)
            .withMetadata(null)
            .withVolatility(null)
    );
    RatingModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.CreateRatingModelMasterRequest;
using Gs2.Gs2Matchmaking.Result.CreateRatingModelMasterResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.CreateRatingModelMasterResult> asyncResult = null;
yield return client.CreateRatingModelMaster(
    new Gs2.Gs2Matchmaking.Request.CreateRatingModelMasterRequest()
        .WithNamespaceName("namespace1")
        .WithName("mode1")
        .WithDescription(null)
        .WithMetadata(null)
        .WithVolatility(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.createRatingModelMaster(
        new Gs2Matchmaking.CreateRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withName("mode1")
            .withDescription(null)
            .withMetadata(null)
            .withVolatility(null)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.create_rating_model_master(
        matchmaking.CreateRatingModelMasterRequest()
            .with_namespace_name(self.hash1)
            .with_name('mode1')
            .with_description(None)
            .with_metadata(None)
            .with_volatility(None)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.create_rating_model_master({
    namespaceName='namespace1',
    name='mode1',
    description=nil,
    metadata=nil,
    volatility=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Create a new rating model master



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
name string ~ 128 chars Rating Model Name
description string ~ 1024 chars description of Namespace
metadata string ~ 128 chars metadata
volatility int 100 1 ~ 350 Magnitude of rate value fluctuation

Result

Type Description
item RatingModelMaster Created rating model master

getRatingModelMaster

getRatingModelMaster

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetRatingModelMaster(
    &matchmaking.GetRatingModelMasterRequest {
        NamespaceName: pointy.String("namespace1"),
        RatingName: pointy.String("mode1"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetRatingModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getRatingModelMaster(
        (new GetRatingModelMasterRequest())
            ->withNamespaceName(self::namespace1)
            ->withRatingName("mode1")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetRatingModelMasterRequest;
import io.gs2.matchmaking.result.GetRatingModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetRatingModelMasterResult result = client.getRatingModelMaster(
        new GetRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withRatingName("mode1")
    );
    RatingModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetRatingModelMasterRequest;
using Gs2.Gs2Matchmaking.Result.GetRatingModelMasterResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetRatingModelMasterResult> asyncResult = null;
yield return client.GetRatingModelMaster(
    new Gs2.Gs2Matchmaking.Request.GetRatingModelMasterRequest()
        .WithNamespaceName("namespace1")
        .WithRatingName("mode1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getRatingModelMaster(
        new Gs2Matchmaking.GetRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withRatingName("mode1")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_rating_model_master(
        matchmaking.GetRatingModelMasterRequest()
            .with_namespace_name(self.hash1)
            .with_rating_name('mode1')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_rating_model_master({
    namespaceName='namespace1',
    ratingName='mode1',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Obtain rating model master



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
ratingName string ~ 128 chars Rating Model Name

Result

Type Description
item RatingModelMaster Rating Model Master

updateRatingModelMaster

updateRatingModelMaster

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.UpdateRatingModelMaster(
    &matchmaking.UpdateRatingModelMasterRequest {
        NamespaceName: pointy.String("namespace1"),
        RatingName: pointy.String("mode1"),
        Description: pointy.String("description1"),
        Metadata: nil,
        Volatility: pointy.Int32(50),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\UpdateRatingModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->updateRatingModelMaster(
        (new UpdateRatingModelMasterRequest())
            ->withNamespaceName(self::namespace1)
            ->withRatingName("mode1")
            ->withDescription("description1")
            ->withMetadata(null)
            ->withVolatility(50)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.UpdateRatingModelMasterRequest;
import io.gs2.matchmaking.result.UpdateRatingModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    UpdateRatingModelMasterResult result = client.updateRatingModelMaster(
        new UpdateRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withRatingName("mode1")
            .withDescription("description1")
            .withMetadata(null)
            .withVolatility(50)
    );
    RatingModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.UpdateRatingModelMasterRequest;
using Gs2.Gs2Matchmaking.Result.UpdateRatingModelMasterResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.UpdateRatingModelMasterResult> asyncResult = null;
yield return client.UpdateRatingModelMaster(
    new Gs2.Gs2Matchmaking.Request.UpdateRatingModelMasterRequest()
        .WithNamespaceName("namespace1")
        .WithRatingName("mode1")
        .WithDescription("description1")
        .WithMetadata(null)
        .WithVolatility(50),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.updateRatingModelMaster(
        new Gs2Matchmaking.UpdateRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withRatingName("mode1")
            .withDescription("description1")
            .withMetadata(null)
            .withVolatility(50)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.update_rating_model_master(
        matchmaking.UpdateRatingModelMasterRequest()
            .with_namespace_name(self.hash1)
            .with_rating_name('mode1')
            .with_description('description1')
            .with_metadata(None)
            .with_volatility(50)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.update_rating_model_master({
    namespaceName='namespace1',
    ratingName='mode1',
    description='description1',
    metadata=nil,
    volatility=50,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Update rating model master



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
ratingName string ~ 128 chars Rating Model Name
description string ~ 1024 chars description of Namespace
metadata string ~ 128 chars metadata
volatility int 100 1 ~ 350 Magnitude of rate value fluctuation

Result

Type Description
item RatingModelMaster Updated rating model master

deleteRatingModelMaster

deleteRatingModelMaster

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DeleteRatingModelMaster(
    &matchmaking.DeleteRatingModelMasterRequest {
        NamespaceName: pointy.String("namespace1"),
        RatingName: pointy.String("mode1"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DeleteRatingModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->deleteRatingModelMaster(
        (new DeleteRatingModelMasterRequest())
            ->withNamespaceName(self::namespace1)
            ->withRatingName("mode1")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DeleteRatingModelMasterRequest;
import io.gs2.matchmaking.result.DeleteRatingModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DeleteRatingModelMasterResult result = client.deleteRatingModelMaster(
        new DeleteRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withRatingName("mode1")
    );
    RatingModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DeleteRatingModelMasterRequest;
using Gs2.Gs2Matchmaking.Result.DeleteRatingModelMasterResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DeleteRatingModelMasterResult> asyncResult = null;
yield return client.DeleteRatingModelMaster(
    new Gs2.Gs2Matchmaking.Request.DeleteRatingModelMasterRequest()
        .WithNamespaceName("namespace1")
        .WithRatingName("mode1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.deleteRatingModelMaster(
        new Gs2Matchmaking.DeleteRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withRatingName("mode1")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.delete_rating_model_master(
        matchmaking.DeleteRatingModelMasterRequest()
            .with_namespace_name(self.hash1)
            .with_rating_name('mode1')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.delete_rating_model_master({
    namespaceName='namespace1',
    ratingName='mode1',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Delete Rating Model Master



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
ratingName string ~ 128 chars Rating Model Name

Result

Type Description
item RatingModelMaster Deleted Rating Model Master

describeRatingModels

describeRatingModels

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DescribeRatingModels(
    &matchmaking.DescribeRatingModelsRequest {
        NamespaceName: pointy.String("namespace1"),
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DescribeRatingModelsRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->describeRatingModels(
        (new DescribeRatingModelsRequest())
            ->withNamespaceName(self::namespace1)
    );
    $items = $result->getItems();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DescribeRatingModelsRequest;
import io.gs2.matchmaking.result.DescribeRatingModelsResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DescribeRatingModelsResult result = client.describeRatingModels(
        new DescribeRatingModelsRequest()
            .withNamespaceName("namespace1")
    );
    List<RatingModel> items = result.getItems();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DescribeRatingModelsRequest;
using Gs2.Gs2Matchmaking.Result.DescribeRatingModelsResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DescribeRatingModelsResult> asyncResult = null;
yield return client.DescribeRatingModels(
    new Gs2.Gs2Matchmaking.Request.DescribeRatingModelsRequest()
        .WithNamespaceName("namespace1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.describeRatingModels(
        new Gs2Matchmaking.DescribeRatingModelsRequest()
            .withNamespaceName("namespace1")
    );
    const items = result.getItems();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.describe_rating_models(
        matchmaking.DescribeRatingModelsRequest()
            .with_namespace_name(self.hash1)
    )
    items = result.items
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.describe_rating_models({
    namespaceName='namespace1',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
items = result.items;

Get list of rating models



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name

Result

Type Description
items RatingModel[] List of Rating Model

getRatingModel

getRatingModel

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetRatingModel(
    &matchmaking.GetRatingModelRequest {
        NamespaceName: pointy.String("namespace1"),
        RatingName: pointy.String("mode1"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetRatingModelRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getRatingModel(
        (new GetRatingModelRequest())
            ->withNamespaceName(self::namespace1)
            ->withRatingName("mode1")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetRatingModelRequest;
import io.gs2.matchmaking.result.GetRatingModelResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetRatingModelResult result = client.getRatingModel(
        new GetRatingModelRequest()
            .withNamespaceName("namespace1")
            .withRatingName("mode1")
    );
    RatingModel item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetRatingModelRequest;
using Gs2.Gs2Matchmaking.Result.GetRatingModelResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetRatingModelResult> asyncResult = null;
yield return client.GetRatingModel(
    new Gs2.Gs2Matchmaking.Request.GetRatingModelRequest()
        .WithNamespaceName("namespace1")
        .WithRatingName("mode1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getRatingModel(
        new Gs2Matchmaking.GetRatingModelRequest()
            .withNamespaceName("namespace1")
            .withRatingName("mode1")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_rating_model(
        matchmaking.GetRatingModelRequest()
            .with_namespace_name(self.hash1)
            .with_rating_name('mode1')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_rating_model({
    namespaceName='namespace1',
    ratingName='mode1',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Obtain rating model



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
ratingName string ~ 128 chars Rating Model Name

Result

Type Description
item RatingModel Rating Model

exportMaster

exportMaster

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.ExportMaster(
    &matchmaking.ExportMasterRequest {
        NamespaceName: pointy.String("namespace1"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\ExportMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->exportMaster(
        (new ExportMasterRequest())
            ->withNamespaceName(self::namespace1)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.ExportMasterRequest;
import io.gs2.matchmaking.result.ExportMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    ExportMasterResult result = client.exportMaster(
        new ExportMasterRequest()
            .withNamespaceName("namespace1")
    );
    CurrentRatingModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.ExportMasterRequest;
using Gs2.Gs2Matchmaking.Result.ExportMasterResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.ExportMasterResult> asyncResult = null;
yield return client.ExportMaster(
    new Gs2.Gs2Matchmaking.Request.ExportMasterRequest()
        .WithNamespaceName("namespace1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.exportMaster(
        new Gs2Matchmaking.ExportMasterRequest()
            .withNamespaceName("namespace1")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.export_master(
        matchmaking.ExportMasterRequest()
            .with_namespace_name(self.hash1)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.export_master({
    namespaceName='namespace1',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Export master data for currently available rating masters



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name

Result

Type Description
item CurrentRatingModelMaster Currently available rating masters

getCurrentRatingModelMaster

getCurrentRatingModelMaster

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetCurrentRatingModelMaster(
    &matchmaking.GetCurrentRatingModelMasterRequest {
        NamespaceName: pointy.String("namespace1"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetCurrentRatingModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getCurrentRatingModelMaster(
        (new GetCurrentRatingModelMasterRequest())
            ->withNamespaceName(self::namespace1)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetCurrentRatingModelMasterRequest;
import io.gs2.matchmaking.result.GetCurrentRatingModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetCurrentRatingModelMasterResult result = client.getCurrentRatingModelMaster(
        new GetCurrentRatingModelMasterRequest()
            .withNamespaceName("namespace1")
    );
    CurrentRatingModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetCurrentRatingModelMasterRequest;
using Gs2.Gs2Matchmaking.Result.GetCurrentRatingModelMasterResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetCurrentRatingModelMasterResult> asyncResult = null;
yield return client.GetCurrentRatingModelMaster(
    new Gs2.Gs2Matchmaking.Request.GetCurrentRatingModelMasterRequest()
        .WithNamespaceName("namespace1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getCurrentRatingModelMaster(
        new Gs2Matchmaking.GetCurrentRatingModelMasterRequest()
            .withNamespaceName("namespace1")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_current_rating_model_master(
        matchmaking.GetCurrentRatingModelMasterRequest()
            .with_namespace_name(self.hash1)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_current_rating_model_master({
    namespaceName='namespace1',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Get currently available rating masters



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name

Result

Type Description
item CurrentRatingModelMaster Currently available rating masters

updateCurrentRatingModelMaster

updateCurrentRatingModelMaster

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.UpdateCurrentRatingModelMaster(
    &matchmaking.UpdateCurrentRatingModelMasterRequest {
        NamespaceName: pointy.String("namespace1"),
        Settings: pointy.String("{\n  \"version\": \"2020-06-24\",\n  \"ratingModels\": [\n    {\n      \"name\": \"mode1\",\n      \"metadata\": \"MODE1\",\n      \"volatility\": 100\n    },\n    {\n      \"name\": \"mode2\",\n      \"metadata\": \"MODE2\",\n      \"volatility\": 150\n    }\n  ]\n}"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\UpdateCurrentRatingModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->updateCurrentRatingModelMaster(
        (new UpdateCurrentRatingModelMasterRequest())
            ->withNamespaceName(self::namespace1)
            ->withSettings("{\n  \"version\": \"2020-06-24\",\n  \"ratingModels\": [\n    {\n      \"name\": \"mode1\",\n      \"metadata\": \"MODE1\",\n      \"volatility\": 100\n    },\n    {\n      \"name\": \"mode2\",\n      \"metadata\": \"MODE2\",\n      \"volatility\": 150\n    }\n  ]\n}")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.UpdateCurrentRatingModelMasterRequest;
import io.gs2.matchmaking.result.UpdateCurrentRatingModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    UpdateCurrentRatingModelMasterResult result = client.updateCurrentRatingModelMaster(
        new UpdateCurrentRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withSettings("{\n  \"version\": \"2020-06-24\",\n  \"ratingModels\": [\n    {\n      \"name\": \"mode1\",\n      \"metadata\": \"MODE1\",\n      \"volatility\": 100\n    },\n    {\n      \"name\": \"mode2\",\n      \"metadata\": \"MODE2\",\n      \"volatility\": 150\n    }\n  ]\n}")
    );
    CurrentRatingModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.UpdateCurrentRatingModelMasterRequest;
using Gs2.Gs2Matchmaking.Result.UpdateCurrentRatingModelMasterResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.UpdateCurrentRatingModelMasterResult> asyncResult = null;
yield return client.UpdateCurrentRatingModelMaster(
    new Gs2.Gs2Matchmaking.Request.UpdateCurrentRatingModelMasterRequest()
        .WithNamespaceName("namespace1")
        .WithSettings("{\n  \"version\": \"2020-06-24\",\n  \"ratingModels\": [\n    {\n      \"name\": \"mode1\",\n      \"metadata\": \"MODE1\",\n      \"volatility\": 100\n    },\n    {\n      \"name\": \"mode2\",\n      \"metadata\": \"MODE2\",\n      \"volatility\": 150\n    }\n  ]\n}"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.updateCurrentRatingModelMaster(
        new Gs2Matchmaking.UpdateCurrentRatingModelMasterRequest()
            .withNamespaceName("namespace1")
            .withSettings("{\n  \"version\": \"2020-06-24\",\n  \"ratingModels\": [\n    {\n      \"name\": \"mode1\",\n      \"metadata\": \"MODE1\",\n      \"volatility\": 100\n    },\n    {\n      \"name\": \"mode2\",\n      \"metadata\": \"MODE2\",\n      \"volatility\": 150\n    }\n  ]\n}")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.update_current_rating_model_master(
        matchmaking.UpdateCurrentRatingModelMasterRequest()
            .with_namespace_name(self.hash1)
            .with_settings('{\n  "version": "2020-06-24",\n  "ratingModels": [\n    {\n      "name": "mode1",\n      "metadata": "MODE1",\n      "volatility": 100\n    },\n    {\n      "name": "mode2",\n      "metadata": "MODE2",\n      "volatility": 150\n    }\n  ]\n}')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.update_current_rating_model_master({
    namespaceName='namespace1',
    settings='{\n  "version": "2020-06-24",\n  "ratingModels": [\n    {\n      "name": "mode1",\n      "metadata": "MODE1",\n      "volatility": 100\n    },\n    {\n      "name": "mode2",\n      "metadata": "MODE2",\n      "volatility": 150\n    }\n  ]\n}',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Update and currently available rating master



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
settings string ~ 5242880 chars Master data

Result

Type Description
item CurrentRatingModelMaster Updated and currently available rating master

updateCurrentRatingModelMasterFromGitHub

updateCurrentRatingModelMasterFromGitHub

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.UpdateCurrentRatingModelMasterFromGitHub(
    &matchmaking.UpdateCurrentRatingModelMasterFromGitHubRequest {
        NamespaceName: pointy.String("namespace1"),
        CheckoutSetting: {'apiKeyId': '$gitHubApiKey1.apiKeyId', 'repositoryName': 'gs2io/master-data', 'sourcePath': 'path/to/file.json', 'referenceType': 'branch', 'branchName': 'develop'},
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\UpdateCurrentRatingModelMasterFromGitHubRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->updateCurrentRatingModelMasterFromGitHub(
        (new UpdateCurrentRatingModelMasterFromGitHubRequest())
            ->withNamespaceName(self::namespace1)
            ->withCheckoutSetting({'apiKeyId': '$gitHubApiKey1.apiKeyId', 'repositoryName': 'gs2io/master-data', 'sourcePath': 'path/to/file.json', 'referenceType': 'branch', 'branchName': 'develop'})
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.UpdateCurrentRatingModelMasterFromGitHubRequest;
import io.gs2.matchmaking.result.UpdateCurrentRatingModelMasterFromGitHubResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    UpdateCurrentRatingModelMasterFromGitHubResult result = client.updateCurrentRatingModelMasterFromGitHub(
        new UpdateCurrentRatingModelMasterFromGitHubRequest()
            .withNamespaceName("namespace1")
            .withCheckoutSetting({'apiKeyId': '$gitHubApiKey1.apiKeyId', 'repositoryName': 'gs2io/master-data', 'sourcePath': 'path/to/file.json', 'referenceType': 'branch', 'branchName': 'develop'})
    );
    CurrentRatingModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.UpdateCurrentRatingModelMasterFromGitHubRequest;
using Gs2.Gs2Matchmaking.Result.UpdateCurrentRatingModelMasterFromGitHubResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.UpdateCurrentRatingModelMasterFromGitHubResult> asyncResult = null;
yield return client.UpdateCurrentRatingModelMasterFromGitHub(
    new Gs2.Gs2Matchmaking.Request.UpdateCurrentRatingModelMasterFromGitHubRequest()
        .WithNamespaceName("namespace1")
        .WithCheckoutSetting({'apiKeyId': '$gitHubApiKey1.apiKeyId', 'repositoryName': 'gs2io/master-data', 'sourcePath': 'path/to/file.json', 'referenceType': 'branch', 'branchName': 'develop'}),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.updateCurrentRatingModelMasterFromGitHub(
        new Gs2Matchmaking.UpdateCurrentRatingModelMasterFromGitHubRequest()
            .withNamespaceName("namespace1")
            .withCheckoutSetting({'apiKeyId': '$gitHubApiKey1.apiKeyId', 'repositoryName': 'gs2io/master-data', 'sourcePath': 'path/to/file.json', 'referenceType': 'branch', 'branchName': 'develop'})
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.update_current_rating_model_master_from_git_hub(
        matchmaking.UpdateCurrentRatingModelMasterFromGitHubRequest()
            .with_namespace_name(self.hash1)
            .with_checkout_setting({'apiKeyId': '$gitHubApiKey1.apiKeyId', 'repositoryName': 'gs2io/master-data', 'sourcePath': 'path/to/file.json', 'referenceType': 'branch', 'branchName': 'develop'})
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.update_current_rating_model_master_from_git_hub({
    namespaceName='namespace1',
    checkoutSetting={'apiKeyId': '$gitHubApiKey1.apiKeyId', 'repositoryName': 'gs2io/master-data', 'sourcePath': 'path/to/file.json', 'referenceType': 'branch', 'branchName': 'develop'},
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Update and currently available rating master



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
checkoutSetting GitHubCheckoutSetting Setup to check out master data from GitHub

Result

Type Description
item CurrentRatingModelMaster Updated and currently available rating master

describeRatings

describeRatings

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DescribeRatings(
    &matchmaking.DescribeRatingsRequest {
        NamespaceName: pointy.String("namespace1"),
        AccessToken: pointy.String("$access_token_0001"),
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DescribeRatingsRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->describeRatings(
        (new DescribeRatingsRequest())
            ->withNamespaceName(self::namespace1)
            ->withAccessToken(self::$accessToken0001)
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DescribeRatingsRequest;
import io.gs2.matchmaking.result.DescribeRatingsResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DescribeRatingsResult result = client.describeRatings(
        new DescribeRatingsRequest()
            .withNamespaceName("namespace1")
            .withAccessToken("$access_token_0001")
            .withPageToken(null)
            .withLimit(null)
    );
    List<Rating> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DescribeRatingsRequest;
using Gs2.Gs2Matchmaking.Result.DescribeRatingsResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DescribeRatingsResult> asyncResult = null;
yield return client.DescribeRatings(
    new Gs2.Gs2Matchmaking.Request.DescribeRatingsRequest()
        .WithNamespaceName("namespace1")
        .WithAccessToken("$access_token_0001")
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.describeRatings(
        new Gs2Matchmaking.DescribeRatingsRequest()
            .withNamespaceName("namespace1")
            .withAccessToken("$access_token_0001")
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.describe_ratings(
        matchmaking.DescribeRatingsRequest()
            .with_namespace_name(self.hash1)
            .with_access_token(self.access_token_0001)
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.describe_ratings({
    namespaceName='namespace1',
    accessToken='$access_token_0001',
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

Get list of ratings



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
accessToken string ~ 128 chars User Id
pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data
limit int 30 1 ~ 1000 Number of data acquired

Result

Type Description
items Rating[] List of Rating
nextPageToken string Page token to retrieve the rest of the listing

describeRatingsByUserId

describeRatingsByUserId

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DescribeRatingsByUserId(
    &matchmaking.DescribeRatingsByUserIdRequest {
        NamespaceName: pointy.String("namespace1"),
        UserId: pointy.String("user-0001"),
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DescribeRatingsByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->describeRatingsByUserId(
        (new DescribeRatingsByUserIdRequest())
            ->withNamespaceName(self::namespace1)
            ->withUserId("user-0001")
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DescribeRatingsByUserIdRequest;
import io.gs2.matchmaking.result.DescribeRatingsByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DescribeRatingsByUserIdResult result = client.describeRatingsByUserId(
        new DescribeRatingsByUserIdRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withPageToken(null)
            .withLimit(null)
    );
    List<Rating> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DescribeRatingsByUserIdRequest;
using Gs2.Gs2Matchmaking.Result.DescribeRatingsByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DescribeRatingsByUserIdResult> asyncResult = null;
yield return client.DescribeRatingsByUserId(
    new Gs2.Gs2Matchmaking.Request.DescribeRatingsByUserIdRequest()
        .WithNamespaceName("namespace1")
        .WithUserId("user-0001")
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.describeRatingsByUserId(
        new Gs2Matchmaking.DescribeRatingsByUserIdRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.describe_ratings_by_user_id(
        matchmaking.DescribeRatingsByUserIdRequest()
            .with_namespace_name(self.hash1)
            .with_user_id('user-0001')
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.describe_ratings_by_user_id({
    namespaceName='namespace1',
    userId='user-0001',
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

Obtain list of ratings by specifying a user ID



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
userId string ~ 128 chars User Id
pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data
limit int 30 1 ~ 1000 Number of data acquired

Result

Type Description
items Rating[] List of Rating
nextPageToken string Page token to retrieve the rest of the listing

getRating

getRating

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetRating(
    &matchmaking.GetRatingRequest {
        NamespaceName: pointy.String("namespace1"),
        AccessToken: pointy.String("$access_token_0001"),
        RatingName: pointy.String("rating-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetRatingRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getRating(
        (new GetRatingRequest())
            ->withNamespaceName(self::namespace1)
            ->withAccessToken(self::$accessToken0001)
            ->withRatingName("rating-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetRatingRequest;
import io.gs2.matchmaking.result.GetRatingResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetRatingResult result = client.getRating(
        new GetRatingRequest()
            .withNamespaceName("namespace1")
            .withAccessToken("$access_token_0001")
            .withRatingName("rating-0001")
    );
    Rating item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetRatingRequest;
using Gs2.Gs2Matchmaking.Result.GetRatingResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetRatingResult> asyncResult = null;
yield return client.GetRating(
    new Gs2.Gs2Matchmaking.Request.GetRatingRequest()
        .WithNamespaceName("namespace1")
        .WithAccessToken("$access_token_0001")
        .WithRatingName("rating-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getRating(
        new Gs2Matchmaking.GetRatingRequest()
            .withNamespaceName("namespace1")
            .withAccessToken("$access_token_0001")
            .withRatingName("rating-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_rating(
        matchmaking.GetRatingRequest()
            .with_namespace_name(self.hash1)
            .with_access_token(self.access_token_0001)
            .with_rating_name('rating-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_rating({
    namespaceName='namespace1',
    accessToken='$access_token_0001',
    ratingName='rating-0001',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Get Rating



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
accessToken string ~ 128 chars User Id
ratingName string ~ 128 chars Rating Name

Result

Type Description
item Rating Rating

getRatingByUserId

getRatingByUserId

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetRatingByUserId(
    &matchmaking.GetRatingByUserIdRequest {
        NamespaceName: pointy.String("namespace1"),
        UserId: pointy.String("user-0001"),
        RatingName: pointy.String("rating-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetRatingByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getRatingByUserId(
        (new GetRatingByUserIdRequest())
            ->withNamespaceName(self::namespace1)
            ->withUserId("user-0001")
            ->withRatingName("rating-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetRatingByUserIdRequest;
import io.gs2.matchmaking.result.GetRatingByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetRatingByUserIdResult result = client.getRatingByUserId(
        new GetRatingByUserIdRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withRatingName("rating-0001")
    );
    Rating item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetRatingByUserIdRequest;
using Gs2.Gs2Matchmaking.Result.GetRatingByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetRatingByUserIdResult> asyncResult = null;
yield return client.GetRatingByUserId(
    new Gs2.Gs2Matchmaking.Request.GetRatingByUserIdRequest()
        .WithNamespaceName("namespace1")
        .WithUserId("user-0001")
        .WithRatingName("rating-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getRatingByUserId(
        new Gs2Matchmaking.GetRatingByUserIdRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withRatingName("rating-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_rating_by_user_id(
        matchmaking.GetRatingByUserIdRequest()
            .with_namespace_name(self.hash1)
            .with_user_id('user-0001')
            .with_rating_name('rating-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_rating_by_user_id({
    namespaceName='namespace1',
    userId='user-0001',
    ratingName='rating-0001',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Obtain rating by specifying user IDs



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
userId string ~ 128 chars User Id
ratingName string ~ 128 chars Rating Name

Result

Type Description
item Rating Rating

putResult

putResult

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.PutResult(
    &matchmaking.PutResultRequest {
        NamespaceName: pointy.String("namespace1"),
        RatingName: pointy.String("rating-0001"),
        GameResults: []matchmaking.GameResult{
            {'rank': 1, 'userId': 'user-0001'},
        {'rank': 2, 'userId': 'user-0002'},
        {'rank': 2, 'userId': 'user-0003'},
        {'rank': 3, 'userId': 'user-0004'},
        },
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\PutResultRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->putResult(
        (new PutResultRequest())
            ->withNamespaceName(self::namespace1)
            ->withRatingName("rating-0001")
            ->withGameResults([    {'rank': 1, 'userId': 'user-0001'},
            {'rank': 2, 'userId': 'user-0002'},
            {'rank': 2, 'userId': 'user-0003'},
            {'rank': 3, 'userId': 'user-0004'},
            ])
    );
    $items = $result->getItems();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.PutResultRequest;
import io.gs2.matchmaking.result.PutResultResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    PutResultResult result = client.putResult(
        new PutResultRequest()
            .withNamespaceName("namespace1")
            .withRatingName("rating-0001")
            .withGameResults(Arrays.asList(
                {'rank': 1, 'userId': 'user-0001'},
            {'rank': 2, 'userId': 'user-0002'},
            {'rank': 2, 'userId': 'user-0003'},
            {'rank': 3, 'userId': 'user-0004'}
            ))
    );
    List<Rating> items = result.getItems();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.PutResultRequest;
using Gs2.Gs2Matchmaking.Result.PutResultResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.PutResultResult> asyncResult = null;
yield return client.PutResult(
    new Gs2.Gs2Matchmaking.Request.PutResultRequest()
        .WithNamespaceName("namespace1")
        .WithRatingName("rating-0001")
        .WithGameResults(new Gs2.Gs2Matchmaking.Model.GameResult[] {
            {'rank': 1, 'userId': 'user-0001'},
        {'rank': 2, 'userId': 'user-0002'},
        {'rank': 2, 'userId': 'user-0003'},
        {'rank': 3, 'userId': 'user-0004'}
        }),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.putResult(
        new Gs2Matchmaking.PutResultRequest()
            .withNamespaceName("namespace1")
            .withRatingName("rating-0001")
            .withGameResults([
                {'rank': 1, 'userId': 'user-0001'},
            {'rank': 2, 'userId': 'user-0002'},
            {'rank': 2, 'userId': 'user-0003'},
            {'rank': 3, 'userId': 'user-0004'}
            ])
    );
    const items = result.getItems();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.put_result(
        matchmaking.PutResultRequest()
            .with_namespace_name(self.hash1)
            .with_rating_name('rating-0001')
            .with_game_results([    {'rank': 1, 'userId': 'user-0001'},
            {'rank': 2, 'userId': 'user-0002'},
            {'rank': 2, 'userId': 'user-0003'},
            {'rank': 3, 'userId': 'user-0004'},
            ])
    )
    items = result.items
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.put_result({
    namespaceName='namespace1',
    ratingName='rating-0001',
    gameResults={
        {'rank': 1, 'userId': 'user-0001'},
    {'rank': 2, 'userId': 'user-0002'},
    {'rank': 2, 'userId': 'user-0003'},
    {'rank': 3, 'userId': 'user-0004'}
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
items = result.items;

Recalculate rating values

The rating calculation process uses a calculation algorithm based on the Glicko-2 rating system.
The initial rating value is 1500, and the more a player wins against a distant opponent, the greater the increase in rating value, and the greater the decrease in rating value for the losing side.

The rating calculation requires list of participating user IDs.
Therefore, it is not appropriate to call this API directly from the client. It should be called from the game server, which can determine whether the game has been won or lost.
If a client-driven game, such as a P2P game, is being realized, please use the voting function to determine the winner.



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
ratingName string ~ 128 chars Rating Name
gameResults GameResult[] List of Results

Result

Type Description
items Rating[] List of Updated Rating

deleteRating

deleteRating

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.DeleteRating(
    &matchmaking.DeleteRatingRequest {
        NamespaceName: pointy.String("namespace1"),
        UserId: pointy.String("user-0001"),
        RatingName: pointy.String("rating-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\DeleteRatingRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->deleteRating(
        (new DeleteRatingRequest())
            ->withNamespaceName(self::namespace1)
            ->withUserId("user-0001")
            ->withRatingName("rating-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.DeleteRatingRequest;
import io.gs2.matchmaking.result.DeleteRatingResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    DeleteRatingResult result = client.deleteRating(
        new DeleteRatingRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withRatingName("rating-0001")
    );
    Rating item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.DeleteRatingRequest;
using Gs2.Gs2Matchmaking.Result.DeleteRatingResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.DeleteRatingResult> asyncResult = null;
yield return client.DeleteRating(
    new Gs2.Gs2Matchmaking.Request.DeleteRatingRequest()
        .WithNamespaceName("namespace1")
        .WithUserId("user-0001")
        .WithRatingName("rating-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.deleteRating(
        new Gs2Matchmaking.DeleteRatingRequest()
            .withNamespaceName("namespace1")
            .withUserId("user-0001")
            .withRatingName("rating-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.delete_rating(
        matchmaking.DeleteRatingRequest()
            .with_namespace_name(self.hash1)
            .with_user_id('user-0001')
            .with_rating_name('rating-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.delete_rating({
    namespaceName='namespace1',
    userId='user-0001',
    ratingName='rating-0001',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

Delete Rating



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
userId string ~ 128 chars User Id
ratingName string ~ 128 chars Rating Name

Result

Type Description
item Rating Deleted Rating

getBallot

getBallot

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetBallot(
    &matchmaking.GetBallotRequest {
        NamespaceName: pointy.String("namespace1"),
        RatingName: pointy.String("rating-0001"),
        GatheringName: pointy.String("gathering-0001"),
        AccessToken: pointy.String("$access_token_0001"),
        NumberOfPlayer: pointy.Int32(4),
        KeyId: pointy.String("$key1.keyId"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
body := result.Body
signature := result.Signature
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetBallotRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getBallot(
        (new GetBallotRequest())
            ->withNamespaceName(self::namespace1)
            ->withRatingName("rating-0001")
            ->withGatheringName("gathering-0001")
            ->withAccessToken(self::$accessToken0001)
            ->withNumberOfPlayer(4)
            ->withKeyId(self::$key1.keyId)
    );
    $item = $result->getItem();
    $body = $result->getBody();
    $signature = $result->getSignature();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetBallotRequest;
import io.gs2.matchmaking.result.GetBallotResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetBallotResult result = client.getBallot(
        new GetBallotRequest()
            .withNamespaceName("namespace1")
            .withRatingName("rating-0001")
            .withGatheringName("gathering-0001")
            .withAccessToken("$access_token_0001")
            .withNumberOfPlayer(4)
            .withKeyId("$key1.keyId")
    );
    Ballot item = result.getItem();
    String body = result.getBody();
    String signature = result.getSignature();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetBallotRequest;
using Gs2.Gs2Matchmaking.Result.GetBallotResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetBallotResult> asyncResult = null;
yield return client.GetBallot(
    new Gs2.Gs2Matchmaking.Request.GetBallotRequest()
        .WithNamespaceName("namespace1")
        .WithRatingName("rating-0001")
        .WithGatheringName("gathering-0001")
        .WithAccessToken("$access_token_0001")
        .WithNumberOfPlayer(4)
        .WithKeyId("$key1.keyId"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var body = result.Body;
var signature = result.Signature;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getBallot(
        new Gs2Matchmaking.GetBallotRequest()
            .withNamespaceName("namespace1")
            .withRatingName("rating-0001")
            .withGatheringName("gathering-0001")
            .withAccessToken("$access_token_0001")
            .withNumberOfPlayer(4)
            .withKeyId("$key1.keyId")
    );
    const item = result.getItem();
    const body = result.getBody();
    const signature = result.getSignature();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_ballot(
        matchmaking.GetBallotRequest()
            .with_namespace_name(self.hash1)
            .with_rating_name('rating-0001')
            .with_gathering_name('gathering-0001')
            .with_access_token(self.access_token_0001)
            .with_number_of_player(4)
            .with_key_id(self.key1.key_id)
    )
    item = result.item
    body = result.body
    signature = result.signature
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_ballot({
    namespaceName='namespace1',
    ratingName='rating-0001',
    gatheringName='gathering-0001',
    accessToken='$access_token_0001',
    numberOfPlayer=4,
    keyId='$key1.keyId',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;
body = result.body;
signature = result.signature;

Prepared ballot along with signatures



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
ratingName string ~ 128 chars Rating Name
gatheringName string ~ 128 chars Gathering Name
accessToken string ~ 128 chars User Id
numberOfPlayer int 2 ~ 10 Number of participants
keyId string ~ 1024 chars encryption key GRN

Result

Type Description
item Ballot Ballot
body string Data to be signed
signature string Signature

getBallotByUserId

getBallotByUserId

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.GetBallotByUserId(
    &matchmaking.GetBallotByUserIdRequest {
        NamespaceName: pointy.String("namespace1"),
        RatingName: pointy.String("rating-0001"),
        GatheringName: pointy.String("gathering-0001"),
        UserId: pointy.String("user-0001"),
        NumberOfPlayer: pointy.Int32(4),
        KeyId: pointy.String("$key1.keyId"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
body := result.Body
signature := result.Signature
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\GetBallotByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getBallotByUserId(
        (new GetBallotByUserIdRequest())
            ->withNamespaceName(self::namespace1)
            ->withRatingName("rating-0001")
            ->withGatheringName("gathering-0001")
            ->withUserId("user-0001")
            ->withNumberOfPlayer(4)
            ->withKeyId(self::$key1.keyId)
    );
    $item = $result->getItem();
    $body = $result->getBody();
    $signature = $result->getSignature();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.GetBallotByUserIdRequest;
import io.gs2.matchmaking.result.GetBallotByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    GetBallotByUserIdResult result = client.getBallotByUserId(
        new GetBallotByUserIdRequest()
            .withNamespaceName("namespace1")
            .withRatingName("rating-0001")
            .withGatheringName("gathering-0001")
            .withUserId("user-0001")
            .withNumberOfPlayer(4)
            .withKeyId("$key1.keyId")
    );
    Ballot item = result.getItem();
    String body = result.getBody();
    String signature = result.getSignature();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.GetBallotByUserIdRequest;
using Gs2.Gs2Matchmaking.Result.GetBallotByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2MatchmakingRestClient(session);

AsyncResult<Gs2.Gs2Matchmaking.Result.GetBallotByUserIdResult> asyncResult = null;
yield return client.GetBallotByUserId(
    new Gs2.Gs2Matchmaking.Request.GetBallotByUserIdRequest()
        .WithNamespaceName("namespace1")
        .WithRatingName("rating-0001")
        .WithGatheringName("gathering-0001")
        .WithUserId("user-0001")
        .WithNumberOfPlayer(4)
        .WithKeyId("$key1.keyId"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var body = result.Body;
var signature = result.Signature;
import Gs2Core from '@/gs2/core';
import * as Gs2Matchmaking from '@/gs2/matchmaking';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Matchmaking.Gs2MatchmakingRestClient(session);

try {
    const result = await client.getBallotByUserId(
        new Gs2Matchmaking.GetBallotByUserIdRequest()
            .withNamespaceName("namespace1")
            .withRatingName("rating-0001")
            .withGatheringName("gathering-0001")
            .withUserId("user-0001")
            .withNumberOfPlayer(4)
            .withKeyId("$key1.keyId")
    );
    const item = result.getItem();
    const body = result.getBody();
    const signature = result.getSignature();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import matchmaking

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = matchmaking.Gs2MatchmakingRestClient(session)

try:
    result = client.get_ballot_by_user_id(
        matchmaking.GetBallotByUserIdRequest()
            .with_namespace_name(self.hash1)
            .with_rating_name('rating-0001')
            .with_gathering_name('gathering-0001')
            .with_user_id('user-0001')
            .with_number_of_player(4)
            .with_key_id(self.key1.key_id)
    )
    item = result.item
    body = result.body
    signature = result.signature
except core.Gs2Exception as e:
    exit(1)

client = gs2('matchmaking')

api_result = client.get_ballot_by_user_id({
    namespaceName='namespace1',
    ratingName='rating-0001',
    gatheringName='gathering-0001',
    userId='user-0001',
    numberOfPlayer=4,
    keyId='$key1.keyId',
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;
body = result.body;
signature = result.signature;

Create ballot with signatures, specifying user ID



Request

Type Require Default Limitation Description
namespaceName string ~ 32 chars Namespace name
ratingName string ~ 128 chars Rating Name
gatheringName string ~ 128 chars Gathering Name
userId string ~ 128 chars User Id
numberOfPlayer int 2 ~ 10 Number of participants
keyId string ~ 1024 chars encryption key GRN

Result

Type Description
item Ballot Ballot
body string Data to be signed
signature string Signature

vote

vote

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/matchmaking"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := matchmaking.Gs2MatchmakingRestClient{
    Session: &session,
}
result, err := client.Vote(
    &matchmaking.VoteRequest {
        NamespaceName: pointy.String("namespace1"),
        BallotBody: pointy.String("$ballotBody"),
        BallotSignature: pointy.String("$ballotSignature"),
        GameResults: []matchmaking.GameResult{
            {'rank': 1, 'userId': 'user-0001'},
        {'rank': 2, 'userId': 'user-0002'},
        {'rank': 2, 'userId': 'user-0003'},
        {'rank': 3, 'userId': 'user-0004'},
        },
        KeyId: pointy.String("$key1.keyId"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Matchmaking\Gs2MatchmakingRestClient;
use Gs2\Matchmaking\Request\VoteRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->vote(
        (new VoteRequest())
            ->withNamespaceName(self::namespace1)
            ->withBallotBody(self::$ballotBody)
            ->withBallotSignature(self::$ballotSignature)
            ->withGameResults([    {'rank': 1, 'userId': 'user-0001'},
            {'rank': 2, 'userId': 'user-0002'},
            {'rank': 2, 'userId': 'user-0003'},
            {'rank': 3, 'userId': 'user-0004'},
            ])
            ->withKeyId(self::$key1.keyId)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.matchmaking.rest.Gs2MatchmakingRestClient;
import io.gs2.matchmaking.request.VoteRequest;
import io.gs2.matchmaking.result.VoteResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2MatchmakingRestClient client = new Gs2MatchmakingRestClient(session);

try {
    VoteResult result = client.vote(
        new VoteRequest()
            .withNamespaceName("namespace1")
            .withBallotBody("$ballotBody")
            .withBallotSignature("$ballotSignature")
            .withGameResults(Arrays.asList(
                {'rank': 1, 'userId': 'user-0001'},
            {'rank': 2, 'userId': 'user-0002'},
            {'rank': 2, 'userId': 'user-0003'},
            {'rank': 3, 'userId': 'user-0004'}
            ))
            .withKeyId("$key1.keyId")
    );
    Ballot item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Matchmaking.Gs2MatchmakingRestClient;
using Gs2.Gs2Matchmaking.Request.VoteRequest;
using Gs2.Gs2Matchmaking.Result.VoteResult;

var session = new Gs2RestSession(
    new BasicGs2Credent